Searched refs:xRight (Results 1 – 1 of 1) sorted by relevance
370 GLfloat xLeft, xRight, yBot, yTop; in segment() local374 xRight = x1 + line->halfWidth; in segment()386 xRight = x0 + line->halfWidth; in segment()398 ixRight = (GLint) (xRight + 1.0F); in segment()416 GLfloat yBot, yTop, xLeft, xRight; in segment() local423 xRight = x0 + line->halfWidth; in segment()427 xRight = x0 + 3.0F * line->halfWidth; in segment()435 xRight = x1 + line->halfWidth; in segment()439 xRight = x1 + 3.0F * line->halfWidth; in segment()449 const GLint ixRight = (GLint) (xRight + 1.0F); in segment()[all …]