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/external/jmonkeyengine/engine/src/core-data/Common/ShaderLib/
DFog.glsllib22 float yf = wvPosition.y;
27 float fogAmt1 = max(step(yh, 0.0), smoothstep(0, yh, max(y1-yf, yf-y0)));
/external/deqp/modules/gles2/functional/
Des2fDepthRangeTests.cpp231 float yf = ((float)y + 0.5f) / referenceFrame.getHeight(); in iterate() local
238 float d = depthRangeTransform(triQuadInterpolate(xf, yf, m_depthCoord), m_zNear, m_zFar); in iterate()
249 float rd = 1.0f - (xh + yf) * 0.5f; in iterate()
250 float d = depthRangeTransform(triQuadInterpolate(xf, yf, m_depthCoord), m_zNear, m_zFar); in iterate()
381 float yf = ((float)y + 0.5f) / (float)referenceFrame.getHeight(); in iterate() local
382 float d = depthRangeTransform(triQuadInterpolate(xf, yf, m_depthCoord), m_zNear, m_zFar); in iterate()
Des2fShaderBuiltinVarTests.cpp336 const float yf = (float(refImg.getHeight()-y-1)+.5f) / float(refImg.getHeight()); in iterate() local
337 const float z = (xf + yf) / 2.0f; in iterate()
428 const float yf = (float(refImg.getHeight()-y-1)+.5f) / float(refImg.getHeight()); in iterate() local
429 const float oow = ((xf + yf) < 1.0f) in iterate()
430 … ? projectedTriInterpolate(tcu::Vec3(w[0], w[1], w[2]), tcu::Vec3(w[0], w[1], w[2]), xf, yf) in iterate()
431 …rojectedTriInterpolate(tcu::Vec3(w[3], w[2], w[1]), tcu::Vec3(w[3], w[2], w[1]), 1.0f-xf, 1.0f-yf); in iterate()
544 const float yf = float((h-yo-1)+0.5f) / float(h); in iterate() local
545 const tcu::Vec4 color (xf, yf, 0.0f, 1.0f); in iterate()
/external/webrtc/src/modules/audio_processing/aec/
Daec_core_sse2.c34 static void FilterFarSSE2(aec_t *aec, float yf[2][PART_LEN1]) in FilterFarSSE2()
52 const __m128 yf_re = _mm_loadu_ps(&yf[0][j]); in FilterFarSSE2()
53 const __m128 yf_im = _mm_loadu_ps(&yf[1][j]); in FilterFarSSE2()
62 _mm_storeu_ps(&yf[0][j], g); in FilterFarSSE2()
63 _mm_storeu_ps(&yf[1][j], h); in FilterFarSSE2()
67 yf[0][j] += MulRe(aec->xfBuf[0][xPos + j], aec->xfBuf[1][xPos + j], in FilterFarSSE2()
69 yf[1][j] += MulIm(aec->xfBuf[0][xPos + j], aec->xfBuf[1][xPos + j], in FilterFarSSE2()
Daec_core.c243 static void FilterFar(aec_t *aec, float yf[2][PART_LEN1]) in FilterFar()
256 yf[0][j] += MulRe(aec->xfBuf[0][xPos + j], aec->xfBuf[1][xPos + j], in FilterFar()
258 yf[1][j] += MulIm(aec->xfBuf[0][xPos + j], aec->xfBuf[1][xPos + j], in FilterFar()
640 float xf[2][PART_LEN1], yf[2][PART_LEN1], ef[2][PART_LEN1]; in ProcessBlock() local
773 memset(yf[0], 0, sizeof(float) * (PART_LEN1 * 2)); in ProcessBlock()
776 WebRtcAec_FilterFar(aec, yf); in ProcessBlock()
779 fft[0] = yf[0][0]; in ProcessBlock()
780 fft[1] = yf[0][PART_LEN]; in ProcessBlock()
782 fft[2 * i] = yf[0][i]; in ProcessBlock()
783 fft[2 * i + 1] = yf[1][i]; in ProcessBlock()
/external/deqp/modules/gles3/functional/
Des3fFragDepthTests.cpp238 float yf = ((float)y + 0.5f) / referenceFrame.getHeight(); in iterate() local
245 float d = m_evalFunc(Vec2(xf, yf)); in iterate()
256 float rd = 1.0f - (xh + yf) * 0.5f; in iterate()
257 float d = m_evalFunc(Vec2(xf, yf)); in iterate()
407 float yf = ((float)y + 0.5f) / (float)referenceFrame.getHeight(); in iterate() local
408 float d = m_evalFunc(Vec2(xf, yf)); in iterate()
Des3fShaderBuiltinVarTests.cpp356 const float yf = (float(refImg.getHeight()-y-1)+.5f) / float(refImg.getHeight()); in iterate() local
357 const float z = (xf + yf) / 2.0f; in iterate()
451 const float yf = (float(refImg.getHeight()-y-1)+.5f) / float(refImg.getHeight()); in iterate() local
452 const float oow = ((xf + yf) < 1.0f) in iterate()
453 … ? projectedTriInterpolate(tcu::Vec3(w[0], w[1], w[2]), tcu::Vec3(w[0], w[1], w[2]), xf, yf) in iterate()
454 …rojectedTriInterpolate(tcu::Vec3(w[3], w[2], w[1]), tcu::Vec3(w[3], w[2], w[1]), 1.0f-xf, 1.0f-yf); in iterate()
570 const float yf = float((h-yo-1)+0.5f) / float(h); in iterate() local
571 const tcu::Vec4 color (xf, yf, 0.0f, 1.0f); in iterate()
Des3fFragmentOutputTests.cpp410 const float yf = ((float)y - (float)cellY*cellH + 0.5f) / cellH; in renderFloatReference() local
415 const bool tri = xf + yf >= 1.0f; in renderFloatReference()
420 const float t = tri ? 1.0f-yf : yf; in renderFloatReference()
613 float yf = (float)y / (float)(gridHeight-1); in iterate() local
616 positions[(y*gridWidth + x)*4 + 1] = 2.0f*yf - 1.0f; in iterate()
666 float yf = (float)y / (float)(gridHeight-1); in iterate() local
668 float f0 = (xf + yf) * 0.5f; in iterate()
669 float f1 = 0.5f + (xf - yf) * 0.5f; in iterate()
/external/e2fsprogs/tests/f_summary_counts/
Dscript2 SECOND_FSCK_OPT=-yf
/external/e2fsprogs/tests/
Drun_e2fsck9 FSCK_OPT=-yf
13 SECOND_FSCK_OPT=-yf
/external/libvpx/libvpx/third_party/libyuv/source/
Dscale_argb.cc259 int yf = (y >> 8) & 255; in ScaleARGBBilinearDown() local
260 InterpolateRow(row, src, src_stride, clip_src_width, yf); in ScaleARGBBilinearDown()
399 int yf = (y >> 8) & 255; in ScaleARGBBilinearUp() local
400 InterpolateRow(dst_argb, rowptr, rowstride, dst_width * 4, yf); in ScaleARGBBilinearUp()
610 int yf = (y >> 8) & 255; in ScaleYUVToARGBBilinearUp() local
611 InterpolateRow(dst_argb, rowptr, rowstride, dst_width * 4, yf); in ScaleYUVToARGBBilinearUp()
Dscale.cc951 int yf = (y >> 8) & 255; in ScalePlaneBilinearDown() local
952 InterpolateRow(row, src, src_stride, src_width, yf); in ScalePlaneBilinearDown()
1053 int yf = (y >> 8) & 255; in ScalePlaneBilinearDown_16() local
1054 InterpolateRow((uint16*)row, src, src_stride, src_width, yf); in ScalePlaneBilinearDown_16()
1196 int yf = (y >> 8) & 255; in ScalePlaneBilinearUp() local
1197 InterpolateRow(dst_ptr, rowptr, rowstride, dst_width, yf); in ScalePlaneBilinearUp()
1335 int yf = (y >> 8) & 255; in ScalePlaneBilinearUp_16() local
1336 InterpolateRow(dst_ptr, rowptr, rowstride, dst_width, yf); in ScalePlaneBilinearUp_16()
Dscale_common.cc939 int yf; in ScalePlaneVertical() local
944 yf = filtering ? ((y >> 8) & 255) : 0; in ScalePlaneVertical()
946 src_stride, dst_width_bytes, yf); in ScalePlaneVertical()
1021 int yf; in ScalePlaneVertical_16() local
1026 yf = filtering ? ((y >> 8) & 255) : 0; in ScalePlaneVertical_16()
1028 src_stride, dst_width_words, yf); in ScalePlaneVertical_16()
/external/deqp/framework/common/
DtcuTestLog.cpp205 float yf = ((float)y + 0.5f) / (float)logImage.getHeight(); in writeImage() local
207 Vec4 s = access.sample2D(sampler, sampler.minFilter, xf, yf, 0)*pixelScale + pixelBias; in writeImage()
245 float yf = ((float)y + 0.5f) / (float)h; in writeImage() local
249 Vec4 s = access.sample3D(sampler, sampler.minFilter, xf, yf, zf); in writeImage()
/external/e2fsprogs/tests/r_min_itable/
Dexpect8 fsck -yf -N test_filesys test.img
Dscript4 FSCK_OPT=-yf
/external/e2fsprogs/tests/d_loaddump/
Dexpect7 e2fsck -yf -N test_filesys
/external/e2fsprogs/tests/f_mmp_garbage/
Dscript1 FSCK_OPT=-yf
/external/e2fsprogs/tests/t_quota_2off/
Dscript1 FSCK_OPT=-yf
/external/e2fsprogs/tests/t_mmp_2off/
Dscript1 FSCK_OPT=-yf
/external/e2fsprogs/tests/t_mmp_1on/
Dscript1 FSCK_OPT=-yf
/external/eigen/bench/
Dbench_norm.cpp237 double yf = basef * internal::abs(internal::random<double>()); in check_accuracy() local
239 VectorXf vf = VectorXf::Ones(s) * yf; in check_accuracy()
242 …std::cout << "reference\t" << internal::sqrt(double(s))*yf << "\t" << internal::sqrt(double(s))*yd… in check_accuracy()
/external/e2fsprogs/tests/t_quota_1on/
Dscript1 FSCK_OPT=-yf
/external/deqp/modules/gles3/stress/
Des3sLongRunningShaderTests.cpp255 const float yf = 2.0f * ((float(yi) + 0.5f) / float(height)) - 1.0f; in genPositions() local
257 positions[pointNdx] = Vec2(xf, yf); in genPositions()
/external/e2fsprogs/tests/r_inline_xattr/
Dscript4 FSCK_OPT=-yf

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