/external/jmonkeyengine/engine/src/core-data/Common/ShaderLib/ |
D | Fog.glsllib | 22 float yf = wvPosition.y; 27 float fogAmt1 = max(step(yh, 0.0), smoothstep(0, yh, max(y1-yf, yf-y0)));
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/external/deqp/modules/gles2/functional/ |
D | es2fDepthRangeTests.cpp | 231 float yf = ((float)y + 0.5f) / referenceFrame.getHeight(); in iterate() local 238 float d = depthRangeTransform(triQuadInterpolate(xf, yf, m_depthCoord), m_zNear, m_zFar); in iterate() 249 float rd = 1.0f - (xh + yf) * 0.5f; in iterate() 250 float d = depthRangeTransform(triQuadInterpolate(xf, yf, m_depthCoord), m_zNear, m_zFar); in iterate() 381 float yf = ((float)y + 0.5f) / (float)referenceFrame.getHeight(); in iterate() local 382 float d = depthRangeTransform(triQuadInterpolate(xf, yf, m_depthCoord), m_zNear, m_zFar); in iterate()
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D | es2fShaderBuiltinVarTests.cpp | 336 const float yf = (float(refImg.getHeight()-y-1)+.5f) / float(refImg.getHeight()); in iterate() local 337 const float z = (xf + yf) / 2.0f; in iterate() 428 const float yf = (float(refImg.getHeight()-y-1)+.5f) / float(refImg.getHeight()); in iterate() local 429 const float oow = ((xf + yf) < 1.0f) in iterate() 430 … ? projectedTriInterpolate(tcu::Vec3(w[0], w[1], w[2]), tcu::Vec3(w[0], w[1], w[2]), xf, yf) in iterate() 431 …rojectedTriInterpolate(tcu::Vec3(w[3], w[2], w[1]), tcu::Vec3(w[3], w[2], w[1]), 1.0f-xf, 1.0f-yf); in iterate() 544 const float yf = float((h-yo-1)+0.5f) / float(h); in iterate() local 545 const tcu::Vec4 color (xf, yf, 0.0f, 1.0f); in iterate()
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/external/webrtc/src/modules/audio_processing/aec/ |
D | aec_core_sse2.c | 34 static void FilterFarSSE2(aec_t *aec, float yf[2][PART_LEN1]) in FilterFarSSE2() 52 const __m128 yf_re = _mm_loadu_ps(&yf[0][j]); in FilterFarSSE2() 53 const __m128 yf_im = _mm_loadu_ps(&yf[1][j]); in FilterFarSSE2() 62 _mm_storeu_ps(&yf[0][j], g); in FilterFarSSE2() 63 _mm_storeu_ps(&yf[1][j], h); in FilterFarSSE2() 67 yf[0][j] += MulRe(aec->xfBuf[0][xPos + j], aec->xfBuf[1][xPos + j], in FilterFarSSE2() 69 yf[1][j] += MulIm(aec->xfBuf[0][xPos + j], aec->xfBuf[1][xPos + j], in FilterFarSSE2()
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D | aec_core.c | 243 static void FilterFar(aec_t *aec, float yf[2][PART_LEN1]) in FilterFar() 256 yf[0][j] += MulRe(aec->xfBuf[0][xPos + j], aec->xfBuf[1][xPos + j], in FilterFar() 258 yf[1][j] += MulIm(aec->xfBuf[0][xPos + j], aec->xfBuf[1][xPos + j], in FilterFar() 640 float xf[2][PART_LEN1], yf[2][PART_LEN1], ef[2][PART_LEN1]; in ProcessBlock() local 773 memset(yf[0], 0, sizeof(float) * (PART_LEN1 * 2)); in ProcessBlock() 776 WebRtcAec_FilterFar(aec, yf); in ProcessBlock() 779 fft[0] = yf[0][0]; in ProcessBlock() 780 fft[1] = yf[0][PART_LEN]; in ProcessBlock() 782 fft[2 * i] = yf[0][i]; in ProcessBlock() 783 fft[2 * i + 1] = yf[1][i]; in ProcessBlock()
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/external/deqp/modules/gles3/functional/ |
D | es3fFragDepthTests.cpp | 238 float yf = ((float)y + 0.5f) / referenceFrame.getHeight(); in iterate() local 245 float d = m_evalFunc(Vec2(xf, yf)); in iterate() 256 float rd = 1.0f - (xh + yf) * 0.5f; in iterate() 257 float d = m_evalFunc(Vec2(xf, yf)); in iterate() 407 float yf = ((float)y + 0.5f) / (float)referenceFrame.getHeight(); in iterate() local 408 float d = m_evalFunc(Vec2(xf, yf)); in iterate()
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D | es3fShaderBuiltinVarTests.cpp | 356 const float yf = (float(refImg.getHeight()-y-1)+.5f) / float(refImg.getHeight()); in iterate() local 357 const float z = (xf + yf) / 2.0f; in iterate() 451 const float yf = (float(refImg.getHeight()-y-1)+.5f) / float(refImg.getHeight()); in iterate() local 452 const float oow = ((xf + yf) < 1.0f) in iterate() 453 … ? projectedTriInterpolate(tcu::Vec3(w[0], w[1], w[2]), tcu::Vec3(w[0], w[1], w[2]), xf, yf) in iterate() 454 …rojectedTriInterpolate(tcu::Vec3(w[3], w[2], w[1]), tcu::Vec3(w[3], w[2], w[1]), 1.0f-xf, 1.0f-yf); in iterate() 570 const float yf = float((h-yo-1)+0.5f) / float(h); in iterate() local 571 const tcu::Vec4 color (xf, yf, 0.0f, 1.0f); in iterate()
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D | es3fFragmentOutputTests.cpp | 410 const float yf = ((float)y - (float)cellY*cellH + 0.5f) / cellH; in renderFloatReference() local 415 const bool tri = xf + yf >= 1.0f; in renderFloatReference() 420 const float t = tri ? 1.0f-yf : yf; in renderFloatReference() 613 float yf = (float)y / (float)(gridHeight-1); in iterate() local 616 positions[(y*gridWidth + x)*4 + 1] = 2.0f*yf - 1.0f; in iterate() 666 float yf = (float)y / (float)(gridHeight-1); in iterate() local 668 float f0 = (xf + yf) * 0.5f; in iterate() 669 float f1 = 0.5f + (xf - yf) * 0.5f; in iterate()
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/external/e2fsprogs/tests/f_summary_counts/ |
D | script | 2 SECOND_FSCK_OPT=-yf
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/external/e2fsprogs/tests/ |
D | run_e2fsck | 9 FSCK_OPT=-yf 13 SECOND_FSCK_OPT=-yf
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/external/libvpx/libvpx/third_party/libyuv/source/ |
D | scale_argb.cc | 259 int yf = (y >> 8) & 255; in ScaleARGBBilinearDown() local 260 InterpolateRow(row, src, src_stride, clip_src_width, yf); in ScaleARGBBilinearDown() 399 int yf = (y >> 8) & 255; in ScaleARGBBilinearUp() local 400 InterpolateRow(dst_argb, rowptr, rowstride, dst_width * 4, yf); in ScaleARGBBilinearUp() 610 int yf = (y >> 8) & 255; in ScaleYUVToARGBBilinearUp() local 611 InterpolateRow(dst_argb, rowptr, rowstride, dst_width * 4, yf); in ScaleYUVToARGBBilinearUp()
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D | scale.cc | 951 int yf = (y >> 8) & 255; in ScalePlaneBilinearDown() local 952 InterpolateRow(row, src, src_stride, src_width, yf); in ScalePlaneBilinearDown() 1053 int yf = (y >> 8) & 255; in ScalePlaneBilinearDown_16() local 1054 InterpolateRow((uint16*)row, src, src_stride, src_width, yf); in ScalePlaneBilinearDown_16() 1196 int yf = (y >> 8) & 255; in ScalePlaneBilinearUp() local 1197 InterpolateRow(dst_ptr, rowptr, rowstride, dst_width, yf); in ScalePlaneBilinearUp() 1335 int yf = (y >> 8) & 255; in ScalePlaneBilinearUp_16() local 1336 InterpolateRow(dst_ptr, rowptr, rowstride, dst_width, yf); in ScalePlaneBilinearUp_16()
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D | scale_common.cc | 939 int yf; in ScalePlaneVertical() local 944 yf = filtering ? ((y >> 8) & 255) : 0; in ScalePlaneVertical() 946 src_stride, dst_width_bytes, yf); in ScalePlaneVertical() 1021 int yf; in ScalePlaneVertical_16() local 1026 yf = filtering ? ((y >> 8) & 255) : 0; in ScalePlaneVertical_16() 1028 src_stride, dst_width_words, yf); in ScalePlaneVertical_16()
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/external/deqp/framework/common/ |
D | tcuTestLog.cpp | 205 float yf = ((float)y + 0.5f) / (float)logImage.getHeight(); in writeImage() local 207 Vec4 s = access.sample2D(sampler, sampler.minFilter, xf, yf, 0)*pixelScale + pixelBias; in writeImage() 245 float yf = ((float)y + 0.5f) / (float)h; in writeImage() local 249 Vec4 s = access.sample3D(sampler, sampler.minFilter, xf, yf, zf); in writeImage()
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/external/e2fsprogs/tests/r_min_itable/ |
D | expect | 8 fsck -yf -N test_filesys test.img
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D | script | 4 FSCK_OPT=-yf
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/external/e2fsprogs/tests/d_loaddump/ |
D | expect | 7 e2fsck -yf -N test_filesys
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/external/e2fsprogs/tests/f_mmp_garbage/ |
D | script | 1 FSCK_OPT=-yf
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/external/e2fsprogs/tests/t_quota_2off/ |
D | script | 1 FSCK_OPT=-yf
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/external/e2fsprogs/tests/t_mmp_2off/ |
D | script | 1 FSCK_OPT=-yf
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/external/e2fsprogs/tests/t_mmp_1on/ |
D | script | 1 FSCK_OPT=-yf
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/external/eigen/bench/ |
D | bench_norm.cpp | 237 double yf = basef * internal::abs(internal::random<double>()); in check_accuracy() local 239 VectorXf vf = VectorXf::Ones(s) * yf; in check_accuracy() 242 …std::cout << "reference\t" << internal::sqrt(double(s))*yf << "\t" << internal::sqrt(double(s))*yd… in check_accuracy()
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/external/e2fsprogs/tests/t_quota_1on/ |
D | script | 1 FSCK_OPT=-yf
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/external/deqp/modules/gles3/stress/ |
D | es3sLongRunningShaderTests.cpp | 255 const float yf = 2.0f * ((float(yi) + 0.5f) / float(height)) - 1.0f; in genPositions() local 257 positions[pointNdx] = Vec2(xf, yf); in genPositions()
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/external/e2fsprogs/tests/r_inline_xattr/ |
D | script | 4 FSCK_OPT=-yf
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