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Searched refs:yup (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/mesa/drivers/osmesa/
Dosmesa.c77 GLboolean yup; /*< TRUE -> Y increases upward */ member
369 if (osmesa->yup) { in compute_row_addresses()
553 if (!osmesa->yup) { in osmesa_MapRenderbuffer()
751 osmesa->yup = GL_TRUE; in OSMesaCreateContextExt()
961 osmesa->yup = value ? GL_TRUE : GL_FALSE; in OSMesaPixelStore()
1001 *value = osmesa->yup; in OSMesaGetIntegerv()