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/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/textures/
DNoiseGenerator.java767 float[] zFactor = new float[] {oz, jz, oz, jz, oz, jz, oz, jz}; in originalBlenderNoise() local
771 …tf[hIndex] * xFactor[i] + hashvectf[hIndex + 1] * yFactor[i] + hashvectf[hIndex + 2] * zFactor[i]); in originalBlenderNoise()