Searched refs:zFactor (Results 1 – 1 of 1) sorted by relevance
767 float[] zFactor = new float[] {oz, jz, oz, jz, oz, jz, oz, jz}; in originalBlenderNoise() local771 …tf[hIndex] * xFactor[i] + hashvectf[hIndex + 1] * yFactor[i] + hashvectf[hIndex + 2] * zFactor[i]); in originalBlenderNoise()