Searched refs:zMin (Results 1 – 3 of 3) sorted by relevance
170 float zMin, float zMax);
1246 float zMin, // IN in SVGA3D_SetZRange() argument1258 cmd->zRange.min = zMin; in SVGA3D_SetZRange()
416 GLuint zMin = (GLuint) (ctx->Depth.BoundsMin * fb->_DepthMaxF + 0.5F); in _swrast_depth_bounds_test() local455 if (zBufferVals[i] < zMin || zBufferVals[i] > zMax) in _swrast_depth_bounds_test()