Searched refs:zStep (Results 1 – 9 of 9) sorted by relevance
82 span.z += span.zStep; \117 span.z += span.zStep; \152 span.z += span.zStep; \184 span.z += span.zStep; \217 span.z += span.zStep; \248 span.z += span.zStep; \278 span.z += span.zStep; \310 span.z += span.zStep; \337 span.z += span.zStep; \364 span.z += span.zStep; \[all …]
249 span.zStep = FloatToFixed( vert1->attrib[FRAG_ATTRIB_WPOS][2] in NAME()255 span.zStep = (GLint) (( vert1->attrib[FRAG_ATTRIB_WPOS][2] in NAME()321 span.z += span.zStep; in NAME()361 span.z += span.zStep; in NAME()
99 span.zStep = 0; in sprite_point()256 span.zStep = 0; in smooth_point()376 span.zStep = 0; in large_point()
150 GLfixed z, zStep; /**< XXX z should probably be GLuint */ member
182 zoomed.zStep = span->zStep; in zoom_span()
349 span.zStep = SignedFloatToFixed(span.attrStepX[FRAG_ATTRIB_WPOS][2]); in NAME()351 span.zStep = (GLint) span.attrStepX[FRAG_ATTRIB_WPOS][2]; in NAME()743 fdzInner = fdzOuter + span.zStep; in NAME()
77 span->zStep = 0; in _swrast_span_default_attribs()392 zval += span->zStep; in _swrast_span_interpolate_z()401 zval += span->zStep; in _swrast_span_interpolate_z()781 span->z += leftClip * span->zStep; in clip_span()
227 span.z += span.zStep; \904 span.z += span.zStep; \
253 span.z += span.zStep; \281 span.z += span.zStep; \