Searched refs:zero_data (Results 1 – 2 of 2) sorted by relevance
/external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d11/ |
D | d3d11_context.h | 28 static const void* zero_data[128]; variable 1829 GalliumD3D11DeviceContext::OMSetBlendState(0, (float*)zero_data, ~0); in ClearState() 1833 …etConstantBuffers(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT, (ID3D11Buffer**)zero_data); in ClearState() 1834 …etConstantBuffers(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT, (ID3D11Buffer**)zero_data); in ClearState() 1835 …etConstantBuffers(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT, (ID3D11Buffer**)zero_data); in ClearState() 1837 …etConstantBuffers(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT, (ID3D11Buffer**)zero_data); in ClearState() 1838 …etConstantBuffers(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT, (ID3D11Buffer**)zero_data); in ClearState() 1839 …etConstantBuffers(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT, (ID3D11Buffer**)zero_data); in ClearState() 1842 …texBuffers(0, num_vertex_buffers, (ID3D11Buffer**)zero_data, (unsigned*)zero_data, (unsigned*)zero… in ClearState() 1850 …aderResources(0, num_shader_resource_views[D3D11_STAGE_PS], (ID3D11ShaderResourceView**)zero_data); in ClearState() [all …]
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/external/squashfs-tools/squashfs-tools/ |
D | unsquashfs.c | 873 char *zero_data = NULL; variable 887 if((sparse == FALSE || lseek_broken) && zero_data == NULL) { in write_block() 888 if((zero_data = malloc(block_size)) == NULL) in write_block() 891 memset(zero_data, 0, block_size); in write_block() 900 if(write_bytes(file_fd, zero_data, avail_bytes) in write_block()
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