Searched refs:ACCESS_TEXTURE (Results 1 – 2 of 2) sorted by relevance
38 static final int ACCESS_TEXTURE = 0x02; field in BackingStore236 case ACCESS_TEXTURE: in createBacking()516 } else if ((access & ACCESS_TEXTURE) != 0) { in syncTo()593 return ACCESS_TEXTURE; in readAccess()610 } else if ((access & ACCESS_TEXTURE) != 0) { in syncTo()611 TextureSource texture = (TextureSource) backing.lock(ACCESS_TEXTURE); in syncTo()635 case ACCESS_TEXTURE: in lock()725 if ((access & ACCESS_TEXTURE) != 0) { in syncTo()844 if ((access & ACCESS_TEXTURE) != 0) { in syncTo()
36 return (TextureSource)mBackingStore.lockData(MODE_READ, BackingStore.ACCESS_TEXTURE); in lockTextureSource()