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Searched refs:AMOTION_EVENT_ACTION_MOVE (Results 1 – 14 of 14) sorted by relevance

/frameworks/native/services/inputflinger/tests/
DInputReader_test.cpp1972 ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, args.action); in testMotionRotation()
2111 ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, args.action); in TEST_F()
2119 ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, args.action); in TEST_F()
2171 ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, args.action); in TEST_F()
2310 ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action); in TEST_F()
2925 ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action); in TEST_F()
3090 ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action); in TEST_F()
3308 ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action); in TEST_F()
3315 ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action); in TEST_F()
3322 ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action); in TEST_F()
[all …]
/frameworks/native/libs/input/tests/
DInputEvent_test.cpp251 event->initialize(2, AINPUT_SOURCE_TOUCHSCREEN, AMOTION_EVENT_ACTION_MOVE, 0, in initializeEventWithHistory()
304 ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, event->getAction()); in assertEqualsEventWithHistory()
560 event.initialize(0, 0, AMOTION_EVENT_ACTION_MOVE, 0, 0, 0, 0, 0, in TEST_F()
DInputPublisherAndConsumer_test.cpp135 const int32_t action = AMOTION_EVENT_ACTION_MOVE; in PublishAndConsumeMotionEvent()
/frameworks/native/include/android/
Dinput.h263 AMOTION_EVENT_ACTION_MOVE = 2, enumerator
/frameworks/native/libs/input/
DInputTransport.cpp477 if (mMsg.body.motion.action == AMOTION_EVENT_ACTION_MOVE in consume()
603 case AMOTION_EVENT_ACTION_MOVE: { in updateTouchState()
682 || event->getAction() != AMOTION_EVENT_ACTION_MOVE) { in resampleTouchState()
DInput.cpp518 case AMOTION_EVENT_ACTION_MOVE: in isTouchEvent()
DVelocityTracker.cpp282 case AMOTION_EVENT_ACTION_MOVE: in addMovement()
/frameworks/base/core/jni/
Dandroid_view_InputEventReceiver.cpp297 if ((motionEvent->getAction() & AMOTION_EVENT_ACTION_MOVE) && outConsumedBatch) { in consumeEvents()
/frameworks/native/services/inputflinger/
DInputDispatcher.cpp127 case AMOTION_EVENT_ACTION_MOVE: in isValidMotionAction()
1295 if (maskedAction == AMOTION_EVENT_ACTION_MOVE in findTouchedWindowTargetsLocked()
2312 action = AMOTION_EVENT_ACTION_MOVE; in splitMotionEvent()
4111 case AMOTION_EVENT_ACTION_MOVE: { in trackMotion()
DInputReader.cpp2632 motionEventAction = AMOTION_EVENT_ACTION_MOVE; in sync()
4353 AMOTION_EVENT_ACTION_MOVE, 0, 0, metaState, buttonState, in dispatchTouches()
4402 AMOTION_EVENT_ACTION_MOVE, 0, 0, metaState, buttonState, 0, in dispatchTouches()
4941 AMOTION_EVENT_ACTION_MOVE, 0, 0, metaState, buttonState, in dispatchPointerGestures()
5963 AMOTION_EVENT_ACTION_MOVE, 0, 0, metaState, mCurrentRawState.buttonState, 0, in dispatchPointerSimple()
6991 AMOTION_EVENT_ACTION_MOVE, 0, 0, metaState, buttonState, AMOTION_EVENT_EDGE_FLAG_NONE, in sync()
/frameworks/base/docs/html/ndk/reference/
Dinput_8h.jd103 …82baf7f470b522273a3e37c24c600a41c56c4e772953fce60c93bc671639a3">AMOTION_EVENT_ACTION_MOVE</a> = 2,
Dglobals_eval.jd1279 <li>AMOTION_EVENT_ACTION_MOVE
Dgroup___input.jd103 …82baf7f470b522273a3e37c24c600a41c56c4e772953fce60c93bc671639a3">AMOTION_EVENT_ACTION_MOVE</a> = 2,
2242 …f7f470b522273a3e37c24c600a41c56c4e772953fce60c93bc671639a3"></a>AMOTION_EVENT_ACTION_MOVE</em>&#16…
2258 <p>A change happened but the pointer is not down (unlike AMOTION_EVENT_ACTION_MOVE). The motion con…
3225 …between this event and the previous event. This only applies to AMOTION_EVENT_ACTION_MOVE events &…
Dglobals.jd1582 <li>AMOTION_EVENT_ACTION_MOVE