Searched refs:AssetAtlas (Results 1 – 11 of 11) sorted by relevance
/frameworks/base/libs/hwui/ |
D | AssetAtlas.h | 45 class AssetAtlas { 83 const AssetAtlas& atlas; 86 const AssetAtlas& atlas) in Entry() 97 friend class AssetAtlas; variable 100 AssetAtlas(): mTexture(nullptr), mImage(nullptr), in AssetAtlas() function 102 ~AssetAtlas() { terminate(); } in ~AssetAtlas()
|
D | AssetAtlas.cpp | 32 void AssetAtlas::init(sp<GraphicBuffer> buffer, int64_t* map, int count) { in init() 57 void AssetAtlas::terminate() { in terminate() 66 void AssetAtlas::updateTextureId() { in updateTextureId() 75 AssetAtlas::Entry* entry = mEntries.valueAt(i); in updateTextureId() 84 AssetAtlas::Entry* AssetAtlas::getEntry(const SkBitmap* bitmap) const { in getEntry() 89 Texture* AssetAtlas::getEntryTexture(const SkBitmap* bitmap) const { in getEntryTexture() 115 void AssetAtlas::createEntries(Caches& caches, int64_t* map, int count) { in createEntries()
|
D | TextureCache.h | 48 class AssetAtlas; variable 133 void setAssetAtlas(AssetAtlas* assetAtlas); 171 AssetAtlas* mAssetAtlas;
|
D | OpenGLRenderer.h | 191 void drawBitmaps(const SkBitmap* bitmap, AssetAtlas::Entry* entry, int bitmapCount, 197 void drawPatches(const SkBitmap* bitmap, AssetAtlas::Entry* entry, 199 void drawPatch(const SkBitmap* bitmap, const Patch* mesh, AssetAtlas::Entry* entry,
|
D | PatchCache.h | 58 const Patch* get(const AssetAtlas::Entry* entry,
|
D | TextureCache.cpp | 121 void TextureCache::setAssetAtlas(AssetAtlas* assetAtlas) { in setAssetAtlas() 147 AssetAtlas::Entry* entry = mAssetAtlas->getEntry(bitmap); in getCachedTexture()
|
D | Android.common.mk | 35 AssetAtlas.cpp \
|
D | PatchCache.cpp | 249 const Patch* PatchCache::get(const AssetAtlas::Entry* entry, in get()
|
D | DisplayListOp.h | 633 AssetAtlas::Entry* getAtlasEntry(OpenGLRenderer& renderer) { in getAtlasEntry() 725 AssetAtlas::Entry* mEntry; 798 AssetAtlas::Entry* getAtlasEntry(OpenGLRenderer& renderer) { in getAtlasEntry() 927 AssetAtlas::Entry* mEntry;
|
D | OpenGLRenderer.cpp | 1523 void OpenGLRenderer::drawBitmaps(const SkBitmap* bitmap, AssetAtlas::Entry* entry, 1694 AssetAtlas::Entry* entry, float left, float top, float right, float bottom, 1724 void OpenGLRenderer::drawPatches(const SkBitmap* bitmap, AssetAtlas::Entry* entry,
|
/frameworks/base/libs/hwui/renderstate/ |
D | RenderState.h | 89 AssetAtlas& assetAtlas() { return mAssetAtlas; } in assetAtlas() 116 AssetAtlas mAssetAtlas;
|