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Searched refs:BLOCK_UNTIL_ACKED (Results 1 – 3 of 3) sorted by relevance

/frameworks/av/services/audioflinger/
DStateQueue.cpp103 if (block == BLOCK_UNTIL_ACKED) { in push()
158 if (block == BLOCK_UNTIL_ACKED) { in push()
DStateQueue.h169 BLOCK_UNTIL_ACKED, // also block until the push is acknowledged by the observer enumerator
DThreads.cpp3089 sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED); in createAudioPatch_l()
3196 sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED); in releaseAudioPatch_l()
3522 sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED); in threadLoop_standby()
3833 block = FastMixerStateQueue::BLOCK_UNTIL_ACKED; in prepareTracks_l()
4156 block = FastMixerStateQueue::BLOCK_UNTIL_ACKED; in prepareTracks_l()
4257 sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED); in checkForNewParameter_l()
5797 block = FastCaptureStateQueue::BLOCK_UNTIL_ACKED; in threadLoop()
6020 sq->push(FastCaptureStateQueue::BLOCK_UNTIL_ACKED); in inputStandBy()