Searched refs:CURRENTLY_BOUND_FB (Results 1 – 3 of 3) sorted by relevance
32 enum FBBinding {CURRENTLY_BOUND_FB, FB0}; enumerator
217 if (fbToRead != CURRENTLY_BOUND_FB) { in getCompressedFB()
720 fixup_addFBContents(context, glmsg, CURRENTLY_BOUND_FB); in fixup_glDrawArrays()752 fixup_addFBContents(context, glmsg, CURRENTLY_BOUND_FB); in fixup_glDrawElements()