Searched refs:GLC_LOGE (Results 1 – 1 of 1) sorted by relevance
/frameworks/native/libs/gui/ |
D | GLConsumer.cpp | 55 #define GLC_LOGE(x, ...) ALOGE("[%s] " x, mName.string(), ##__VA_ARGS__) macro 204 GLC_LOGE("updateTexImage: GLConsumer is abandoned!"); in updateTexImage() 227 GLC_LOGE("updateTexImage: acquire failed: %s (%d)", in updateTexImage() 252 GLC_LOGE("releaseTexImage: GLConsumer is abandoned!"); in releaseTexImage() 278 GLC_LOGE("syncForReleaseLocked failed (slot=%d), err=%d", buf, err); in releaseTexImage() 288 GLC_LOGE("releaseTexImage: failed to release buffer: %s (%d)", in releaseTexImage() 385 GLC_LOGE("updateAndRelease: GLConsumer is not attached to an OpenGL " in updateAndReleaseLocked() 437 GLC_LOGE("updateAndRelease: failed to release buffer: %s (%d)", in updateAndReleaseLocked() 473 GLC_LOGE("bindTextureImage: no currently-bound texture"); in bindTextureImageLocked() 502 GLC_LOGE("bindTextureImage: error binding external image: %#04x", error); in bindTextureImageLocked() [all …]
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