/frameworks/native/opengl/tests/testPauseResume/ |
D | README | 26 …/AndroidRuntime( 1466): at android.opengl.GLSurfaceView$EglHelper.throwEglException(GLSurfa… 27 …/AndroidRuntime( 1466): at android.opengl.GLSurfaceView$EglHelper.throwEglException(GLSurfa… 28 E/AndroidRuntime( 1466): at android.opengl.GLSurfaceView$EglHelper.start(GLSurfaceView.java:… 29 E/AndroidRuntime( 1466): at android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.j… 30 E/AndroidRuntime( 1466): at android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:110…
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/frameworks/base/docs/html/training/graphics/opengl/ |
D | environment.jd | 20 <li><a href="#glsurfaceview">Build a GLSurfaceView Object</a></li> 43 {@link android.opengl.GLSurfaceView} and a {@link android.opengl.GLSurfaceView.Renderer}. A {@link 44 android.opengl.GLSurfaceView} is a view container for graphics drawn with OpenGL and {@link 45 android.opengl.GLSurfaceView.Renderer} controls what is drawn within that view. For more information 49 <p>{@link android.opengl.GLSurfaceView} is just one way to incorporate OpenGL ES graphics into your 57 android.opengl.GLSurfaceView} and {@link android.opengl.GLSurfaceView.Renderer} in a simple 88 also add a {@link android.opengl.GLSurfaceView}.</p> 91 {@link android.opengl.GLSurfaceView} as its primary view:</p> 96 private GLSurfaceView mGLView; 102 // Create a GLSurfaceView instance and set it [all …]
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D | touch.jd | 38 {@link android.opengl.GLSurfaceView} to override the {@link 39 android.opengl.GLSurfaceView#onTouchEvent onTouchEvent()} to listen for touch events.</p> 47 {@link android.opengl.GLSurfaceView#onTouchEvent onTouchEvent()} method in your 48 {@link android.opengl.GLSurfaceView} class. The example implementation below shows how to listen for 95 android.opengl.GLSurfaceView#requestRender requestRender()} to tell the 99 the data changes using the {@link android.opengl.GLSurfaceView#setRenderMode setRenderMode()} 106 <strong>setRenderMode(GLSurfaceView.RENDERMODE_WHEN_DIRTY);</strong> 118 public class MyGLRenderer implements GLSurfaceView.Renderer {
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D | motion.jd | 75 {@link android.opengl.GLSurfaceView#RENDERMODE_WHEN_DIRTY GLSurfaceView.RENDERMODE_WHEN_DIRTY} 84 android.opengl.GLSurfaceView#requestRender requestRender()} from the {@link 85 android.opengl.GLSurfaceView} container:</p> 92 <strong>//setRenderMode(GLSurfaceView.RENDERMODE_WHEN_DIRTY);</strong>
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D | projection.jd | 43 the width and height of the {@link android.opengl.GLSurfaceView} where they are displayed. Without 47 android.opengl.GLSurfaceView.Renderer#onSurfaceChanged 56 {@link android.opengl.GLSurfaceView}, or might change dynamically based on user actions or your 61 your {@link android.opengl.GLSurfaceView}.</p> 67 android.opengl.GLSurfaceView.Renderer#onSurfaceChanged onSurfaceChanged()} 68 method of your {@link android.opengl.GLSurfaceView.Renderer} class. The following example code 69 takes the height and width of the {@link android.opengl.GLSurfaceView} and uses it to populate a 92 with a camera view transformation in the {@link android.opengl.GLSurfaceView.Renderer#onDrawFrame
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/frameworks/rs/java/tests/GenImages/src/com/android/rs/genimage/ |
D | GenImageAct.java | 21 import android.opengl.GLSurfaceView; 26 private GLSurfaceView mGLView; 58 class MyGLSurfaceView extends GLSurfaceView { 70 setRenderMode(GLSurfaceView.RENDERMODE_CONTINUOUSLY); in MyGLSurfaceView()
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/frameworks/native/opengl/tests/testPauseResume/src/com/android/test/ |
D | TestView.java | 36 import android.opengl.GLSurfaceView; 54 class TestView extends GLSurfaceView { 69 private class Renderer implements GLSurfaceView.Renderer {
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/frameworks/native/opengl/tests/gldual/src/com/android/gldual/ |
D | GLDualActivity.java | 21 import android.opengl.GLSurfaceView; 29 GLSurfaceView mGLView; 35 mGLView = (GLSurfaceView) root.findViewById(R.id.gl1); in onCreate()
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D | GLDualGL2View.java | 42 import android.opengl.GLSurfaceView; 55 class GLDualGL2View extends GLSurfaceView { 81 private static class ContextFactory implements GLSurfaceView.EGLContextFactory { 104 private static class ConfigChooser implements GLSurfaceView.EGLConfigChooser { 285 private static class Renderer implements GLSurfaceView.Renderer {
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D | TriangleRenderer.java | 27 import android.opengl.GLSurfaceView; 31 public class TriangleRenderer implements GLSurfaceView.Renderer{
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/frameworks/native/opengl/tests/gl_jni/src/com/android/gljni/ |
D | GLJNIView.java | 36 import android.opengl.GLSurfaceView; 54 class GLJNIView extends GLSurfaceView { 69 private class Renderer implements GLSurfaceView.Renderer {
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/frameworks/base/tests/AccessoryDisplay/source/src/com/android/accessorydisplay/source/presentation/ |
D | DemoPresentation.java | 25 import android.opengl.GLSurfaceView; 43 private GLSurfaceView mSurfaceView; 66 mSurfaceView = (GLSurfaceView)findViewById(R.id.surface_view); in onCreate()
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D | CubeRenderer.java | 22 import android.opengl.GLSurfaceView; 28 public class CubeRenderer implements GLSurfaceView.Renderer {
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/frameworks/base/opengl/java/android/opengl/ |
D | GLSurfaceView.java | 164 public class GLSurfaceView extends SurfaceView implements SurfaceHolder.Callback { class 213 public GLSurfaceView(Context context) { in GLSurfaceView() method in GLSurfaceView 222 public GLSurfaceView(Context context, AttributeSet attrs) { in GLSurfaceView() method in GLSurfaceView 986 public EglHelper(WeakReference<GLSurfaceView> glSurfaceViewWeakRef) { in EglHelper() 1019 GLSurfaceView view = mGLSurfaceViewWeakRef.get(); in start() 1075 GLSurfaceView view = mGLSurfaceViewWeakRef.get(); in createSurface() 1114 GLSurfaceView view = mGLSurfaceViewWeakRef.get(); in createGL() 1158 GLSurfaceView view = mGLSurfaceViewWeakRef.get(); in destroySurfaceImp() 1171 GLSurfaceView view = mGLSurfaceViewWeakRef.get(); in finish() 1204 private WeakReference<GLSurfaceView> mGLSurfaceViewWeakRef; [all …]
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/frameworks/native/opengl/tests/testFramerate/src/com/android/testframerate/ |
D | TestFramerateView.java | 20 import android.opengl.GLSurfaceView; 39 class TestFramerateView extends GLSurfaceView { 67 private class Renderer implements GLSurfaceView.Renderer {
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/frameworks/native/opengl/tests/lighting1709/src/com/android/lightingtest/ |
D | ClearActivity.java | 29 import android.opengl.GLSurfaceView; 53 private GLSurfaceView mGLView; 56 class ClearGLSurfaceView extends GLSurfaceView { 66 class ClearRenderer implements GLSurfaceView.Renderer {
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/frameworks/native/opengl/tests/gl_perfapp/src/com/android/glperf/ |
D | GLPerfView.java | 36 import android.opengl.GLSurfaceView; 57 class GLPerfView extends GLSurfaceView { 78 private static class ContextFactory implements GLSurfaceView.EGLContextFactory { 101 private static class ConfigChooser implements GLSurfaceView.EGLConfigChooser { 282 private static class Renderer implements GLSurfaceView.Renderer {
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/frameworks/native/opengl/tests/gl2_jni/src/com/android/gl2jni/ |
D | GL2JNIView.java | 36 import android.opengl.GLSurfaceView; 57 class GL2JNIView extends GLSurfaceView { 78 private static class ContextFactory implements GLSurfaceView.EGLContextFactory { 101 private static class ConfigChooser implements GLSurfaceView.EGLConfigChooser { 282 private static class Renderer implements GLSurfaceView.Renderer {
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/frameworks/base/docs/html/guide/topics/graphics/ |
D | opengl.jd | 33 <li>{@link android.opengl.GLSurfaceView}</li> 34 <li>{@link android.opengl.GLSurfaceView.Renderer}</li> 86 graphics with the OpenGL ES API: {@link android.opengl.GLSurfaceView} and {@link 87 android.opengl.GLSurfaceView.Renderer}. If your goal is to use OpenGL in your Android application, 92 <dt><strong>{@link android.opengl.GLSurfaceView}</strong></dt> 95 this class by creating an instance of {@link android.opengl.GLSurfaceView} and adding your 96 {@link android.opengl.GLSurfaceView.Renderer Renderer} to it. However, if you want to capture 97 touch screen events, you should extend the {@link android.opengl.GLSurfaceView} class to 101 <dt><strong>{@link android.opengl.GLSurfaceView.Renderer}</strong></dt> 103 android.opengl.GLSurfaceView}. You must provide an implementation of this interface as a [all …]
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/frameworks/native/opengl/tests/gl2_java/src/com/android/gl2java/ |
D | GL2JavaView.java | 20 import android.opengl.GLSurfaceView; 47 class GL2JavaView extends GLSurfaceView { 56 private static class Renderer implements GLSurfaceView.Renderer {
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/frameworks/base/packages/WallpaperCropper/src/com/android/photos/views/ |
D | TiledImageView.java | 29 import android.opengl.GLSurfaceView; 30 import android.opengl.GLSurfaceView.Renderer; 58 private GLSurfaceView mGLSurfaceView; 104 mGLSurfaceView = new GLSurfaceView(context); in TiledImageView() 107 mGLSurfaceView.setRenderMode(GLSurfaceView.RENDERMODE_WHEN_DIRTY); in TiledImageView()
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/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/ |
D | GLDepthTestActivity.java | 28 import android.opengl.GLSurfaceView; 53 mGLSurfaceView = new GLSurfaceView(this); in onCreate() 99 private GLSurfaceView mGLSurfaceView; 114 class GLES20TriangleRenderer implements GLSurfaceView.Renderer {
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/frameworks/native/opengl/tests/testViewport/src/com/android/test/ |
D | TestView.java | 40 import android.opengl.GLSurfaceView; 60 class TestView extends GLSurfaceView { 226 private class Renderer implements GLSurfaceView.Renderer {
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/frameworks/native/opengl/tests/testLatency/src/com/android/testlatency/ |
D | TestLatencyView.java | 20 import android.opengl.GLSurfaceView; 47 class TestLatencyView extends GLSurfaceView { 84 private class Renderer implements GLSurfaceView.Renderer {
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/frameworks/wilhelm/tests/native-media/src/com/example/nativemedia/ |
D | MyGLSurfaceView.java | 33 import android.opengl.GLSurfaceView; 46 public class MyGLSurfaceView extends GLSurfaceView { 80 class MyRenderer implements GLSurfaceView.Renderer, SurfaceTexture.OnFrameAvailableListener {
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