/frameworks/native/services/surfaceflinger/RenderEngine/ |
D | Program.cpp | 102 glGetShaderiv(shader, GL_COMPILE_STATUS, &status); in buildShader()
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/frameworks/native/opengl/tests/gldual/jni/ |
D | gl_code.cpp | 43 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); in loadShader()
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/frameworks/native/opengl/tests/gl2_jni/jni/ |
D | gl_code.cpp | 43 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); in loadShader()
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/frameworks/native/opengl/tests/gl2_java/src/com/android/gl2java/ |
D | GL2JavaView.java | 101 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); in loadShader()
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/frameworks/base/libs/hwui/ |
D | Program.cpp | 142 glGetShaderiv(shader, GL_COMPILE_STATUS, &status); in buildShader()
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/frameworks/av/cmds/screenrecord/ |
D | Program.cpp | 149 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); in compileShader()
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/frameworks/native/opengl/tests/testLatency/src/com/android/testlatency/ |
D | TestLatencyView.java | 175 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); in loadShader()
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/frameworks/native/opengl/tests/gl_perf/ |
D | fill_common.cpp | 39 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); in loadShader()
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/frameworks/wilhelm/tests/native-media/src/com/example/nativemedia/ |
D | MyGLSurfaceView.java | 241 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); in loadShader()
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/frameworks/native/opengl/tests/gl2_basic/ |
D | gl2_basic.cpp | 82 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); in loadShader()
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/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/ |
D | GLDepthTestActivity.java | 270 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); in loadShader()
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D | GLTextureViewActivity.java | 321 glGetShaderiv(shader, GL_COMPILE_STATUS, status, 0); in buildShader()
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/frameworks/native/libs/gui/tests/ |
D | GLTest.cpp | 262 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); in loadShader()
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/frameworks/native/opengl/tests/gl2_copyTexImage/ |
D | gl2_copyTexImage.cpp | 82 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); in loadShader()
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/frameworks/native/opengl/tests/gl2_yuvtex/ |
D | gl2_yuvtex.cpp | 89 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); in loadShader()
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/frameworks/native/cmds/flatland/ |
D | GLHelper.cpp | 316 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); in compileShader()
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/frameworks/native/opengl/tests/gl2_cameraeye/src/com/android/gl2cameraeye/ |
D | GL2CameraEye.java | 388 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); in loadShader()
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/frameworks/base/media/tests/MediaDump/src/com/android/mediadump/ |
D | VideoDumpView.java | 608 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); in loadShader()
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/frameworks/base/libs/hwui/tests/ |
D | nullgles.cpp | 83 case GL_COMPILE_STATUS: in glGetShaderiv()
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/frameworks/base/services/core/java/com/android/server/display/ |
D | ColorFade.java | 209 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); in loadShader()
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/frameworks/base/core/java/android/hardware/camera2/legacy/ |
D | SurfaceTextureRenderer.java | 208 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); in loadShader()
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/frameworks/rs/driver/ |
D | rsdShader.cpp | 249 RSD_CALL_GL(glGetShaderiv, mCurrentState->mShaderID, GL_COMPILE_STATUS, &compiled); in loadShader()
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/frameworks/base/opengl/java/android/opengl/ |
D | GLES20.java | 281 public static final int GL_COMPILE_STATUS = 0x8B81; field in GLES20
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/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/ |
D | ImageShader.java | 693 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); in loadShader()
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/frameworks/base/packages/SystemUI/src/com/android/systemui/ |
D | ImageWallpaper.java | 649 glGetShaderiv(shader, GL_COMPILE_STATUS, status, 0); in buildShader()
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