/frameworks/native/opengl/tools/glgen/stubs/gles11/ |
D | common.cpp | 265 case GL_COMPRESSED_TEXTURE_FORMATS: in getNeededCount() 308 case GL_COMPRESSED_TEXTURE_FORMATS: in getNeededCount()
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D | GLES10Header.java-if | 48 public static final int GL_COMPRESSED_TEXTURE_FORMATS = 0x86A3;
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D | GLES20Header.java-if | 141 public static final int GL_COMPRESSED_TEXTURE_FORMATS = 0x86A3;
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/frameworks/base/opengl/java/android/opengl/ |
D | ETC1Util.java | 104 GLES10.glGetIntegerv(GLES10.GL_COMPRESSED_TEXTURE_FORMATS, results, 0); in isETC1Supported()
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D | GLES10.java | 48 public static final int GL_COMPRESSED_TEXTURE_FORMATS = 0x86A3; field in GLES10
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D | GLES20.java | 141 public static final int GL_COMPRESSED_TEXTURE_FORMATS = 0x86A3; field in GLES20
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D | GLLogWrapper.java | 628 case GL_COMPRESSED_TEXTURE_FORMATS: in getIntegerStateName() 687 case GL_COMPRESSED_TEXTURE_FORMATS: in getIntegerStateSize()
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/frameworks/native/opengl/tools/glgen/specs/jsr239/ |
D | glspec-checks | 10 …AS_INT_BITS_OES ifcheck params getNumCompressedTextureFormats() pname GL_COMPRESSED_TEXTURE_FORMATS
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/frameworks/base/core/jni/ |
D | android_opengl_GLES10Ext.cpp | 291 case GL_COMPRESSED_TEXTURE_FORMATS: in getNeededCount() 334 case GL_COMPRESSED_TEXTURE_FORMATS: in getNeededCount()
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D | android_opengl_GLES31Ext.cpp | 290 case GL_COMPRESSED_TEXTURE_FORMATS: in getNeededCount() 333 case GL_COMPRESSED_TEXTURE_FORMATS: in getNeededCount()
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D | android_opengl_GLES11.cpp | 291 case GL_COMPRESSED_TEXTURE_FORMATS: in getNeededCount() 334 case GL_COMPRESSED_TEXTURE_FORMATS: in getNeededCount()
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D | android_opengl_GLES10.cpp | 291 case GL_COMPRESSED_TEXTURE_FORMATS: in getNeededCount() 334 case GL_COMPRESSED_TEXTURE_FORMATS: in getNeededCount()
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D | android_opengl_GLES31.cpp | 289 case GL_COMPRESSED_TEXTURE_FORMATS: in getNeededCount() 332 case GL_COMPRESSED_TEXTURE_FORMATS: in getNeededCount()
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D | com_google_android_gles_jni_GLImpl.cpp | 1537 #if defined(GL_COMPRESSED_TEXTURE_FORMATS) in android_glGetIntegerv__I_3II() 1538 case GL_COMPRESSED_TEXTURE_FORMATS: in android_glGetIntegerv__I_3II() 1906 #if defined(GL_COMPRESSED_TEXTURE_FORMATS) in android_glGetIntegerv__ILjava_nio_IntBuffer_2() 1907 case GL_COMPRESSED_TEXTURE_FORMATS: in android_glGetIntegerv__ILjava_nio_IntBuffer_2()
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D | android_opengl_GLES11Ext.cpp | 291 case GL_COMPRESSED_TEXTURE_FORMATS: in getNeededCount() 334 case GL_COMPRESSED_TEXTURE_FORMATS: in getNeededCount()
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D | android_opengl_GLES30.cpp | 291 case GL_COMPRESSED_TEXTURE_FORMATS: in getNeededCount() 334 case GL_COMPRESSED_TEXTURE_FORMATS: in getNeededCount()
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/frameworks/base/opengl/java/javax/microedition/khronos/opengles/ |
D | GL10.java | 46 int GL_COMPRESSED_TEXTURE_FORMATS = 0x86A3; field
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/frameworks/native/opengl/tools/glgen/stubs/jsr239/ |
D | GL10Header.java-if | 45 int GL_COMPRESSED_TEXTURE_FORMATS = 0x86A3;
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/frameworks/native/opengl/libagl/ |
D | state.cpp | 393 case GL_COMPRESSED_TEXTURE_FORMATS: in glGetIntegerv()
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/frameworks/native/opengl/tests/angeles/include/GLES/ |
D | gl.h | 233 #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 macro
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/frameworks/native/opengl/include/GLES/ |
D | gl.h | 283 #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 macro
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/frameworks/native/opengl/include/GLES2/ |
D | gl2.h | 191 #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 macro
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/frameworks/native/opengl/include/GLES3/ |
D | gl3.h | 191 #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 macro
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D | gl31.h | 191 #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 macro
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/frameworks/native/opengl/libs/ |
D | enums.in | 156 GL_ENUM(0x86A3,GL_COMPRESSED_TEXTURE_FORMATS)
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