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Searched refs:GL_COMPRESSED_TEXTURE_FORMATS (Results 1 – 25 of 28) sorted by relevance

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/frameworks/native/opengl/tools/glgen/stubs/gles11/
Dcommon.cpp265 case GL_COMPRESSED_TEXTURE_FORMATS: in getNeededCount()
308 case GL_COMPRESSED_TEXTURE_FORMATS: in getNeededCount()
DGLES10Header.java-if48 public static final int GL_COMPRESSED_TEXTURE_FORMATS = 0x86A3;
DGLES20Header.java-if141 public static final int GL_COMPRESSED_TEXTURE_FORMATS = 0x86A3;
/frameworks/base/opengl/java/android/opengl/
DETC1Util.java104 GLES10.glGetIntegerv(GLES10.GL_COMPRESSED_TEXTURE_FORMATS, results, 0); in isETC1Supported()
DGLES10.java48 public static final int GL_COMPRESSED_TEXTURE_FORMATS = 0x86A3; field in GLES10
DGLES20.java141 public static final int GL_COMPRESSED_TEXTURE_FORMATS = 0x86A3; field in GLES20
DGLLogWrapper.java628 case GL_COMPRESSED_TEXTURE_FORMATS: in getIntegerStateName()
687 case GL_COMPRESSED_TEXTURE_FORMATS: in getIntegerStateSize()
/frameworks/native/opengl/tools/glgen/specs/jsr239/
Dglspec-checks10 …AS_INT_BITS_OES ifcheck params getNumCompressedTextureFormats() pname GL_COMPRESSED_TEXTURE_FORMATS
/frameworks/base/core/jni/
Dandroid_opengl_GLES10Ext.cpp291 case GL_COMPRESSED_TEXTURE_FORMATS: in getNeededCount()
334 case GL_COMPRESSED_TEXTURE_FORMATS: in getNeededCount()
Dandroid_opengl_GLES31Ext.cpp290 case GL_COMPRESSED_TEXTURE_FORMATS: in getNeededCount()
333 case GL_COMPRESSED_TEXTURE_FORMATS: in getNeededCount()
Dandroid_opengl_GLES11.cpp291 case GL_COMPRESSED_TEXTURE_FORMATS: in getNeededCount()
334 case GL_COMPRESSED_TEXTURE_FORMATS: in getNeededCount()
Dandroid_opengl_GLES10.cpp291 case GL_COMPRESSED_TEXTURE_FORMATS: in getNeededCount()
334 case GL_COMPRESSED_TEXTURE_FORMATS: in getNeededCount()
Dandroid_opengl_GLES31.cpp289 case GL_COMPRESSED_TEXTURE_FORMATS: in getNeededCount()
332 case GL_COMPRESSED_TEXTURE_FORMATS: in getNeededCount()
Dcom_google_android_gles_jni_GLImpl.cpp1537 #if defined(GL_COMPRESSED_TEXTURE_FORMATS) in android_glGetIntegerv__I_3II()
1538 case GL_COMPRESSED_TEXTURE_FORMATS: in android_glGetIntegerv__I_3II()
1906 #if defined(GL_COMPRESSED_TEXTURE_FORMATS) in android_glGetIntegerv__ILjava_nio_IntBuffer_2()
1907 case GL_COMPRESSED_TEXTURE_FORMATS: in android_glGetIntegerv__ILjava_nio_IntBuffer_2()
Dandroid_opengl_GLES11Ext.cpp291 case GL_COMPRESSED_TEXTURE_FORMATS: in getNeededCount()
334 case GL_COMPRESSED_TEXTURE_FORMATS: in getNeededCount()
Dandroid_opengl_GLES30.cpp291 case GL_COMPRESSED_TEXTURE_FORMATS: in getNeededCount()
334 case GL_COMPRESSED_TEXTURE_FORMATS: in getNeededCount()
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/
DGL10.java46 int GL_COMPRESSED_TEXTURE_FORMATS = 0x86A3; field
/frameworks/native/opengl/tools/glgen/stubs/jsr239/
DGL10Header.java-if45 int GL_COMPRESSED_TEXTURE_FORMATS = 0x86A3;
/frameworks/native/opengl/libagl/
Dstate.cpp393 case GL_COMPRESSED_TEXTURE_FORMATS: in glGetIntegerv()
/frameworks/native/opengl/tests/angeles/include/GLES/
Dgl.h233 #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 macro
/frameworks/native/opengl/include/GLES/
Dgl.h283 #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 macro
/frameworks/native/opengl/include/GLES2/
Dgl2.h191 #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 macro
/frameworks/native/opengl/include/GLES3/
Dgl3.h191 #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 macro
Dgl31.h191 #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 macro
/frameworks/native/opengl/libs/
Denums.in156 GL_ENUM(0x86A3,GL_COMPRESSED_TEXTURE_FORMATS)

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