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Searched refs:GL_CURRENT_PROGRAM (Results 1 – 11 of 11) sorted by relevance

/frameworks/base/media/mca/effect/java/android/media/effect/
DEffectContext.java118 GLES20.glGetIntegerv(GLES20.GL_CURRENT_PROGRAM, mOldState, GL_STATE_PROGRAM); in saveGLState()
/frameworks/base/media/mca/filterfw/native/core/
Dgl_env.cpp353 glGetIntegerv(GL_CURRENT_PROGRAM, &result); in GetCurrentProgram()
Dshader_program.cpp483 glGetIntegerv(GL_CURRENT_PROGRAM, &program); in RenderFrame()
/frameworks/base/opengl/java/android/opengl/
DGLES20.java182 public static final int GL_CURRENT_PROGRAM = 0x8B8D; field in GLES20
/frameworks/native/opengl/include/GLES2/
Dgl2.h232 #define GL_CURRENT_PROGRAM 0x8B8D macro
/frameworks/native/opengl/tools/glgen/stubs/gles11/
DGLES20Header.java-if182 public static final int GL_CURRENT_PROGRAM = 0x8B8D;
/frameworks/native/opengl/include/GLES3/
Dgl3.h232 #define GL_CURRENT_PROGRAM 0x8B8D macro
Dgl31.h232 #define GL_CURRENT_PROGRAM 0x8B8D macro
/frameworks/native/opengl/libs/
Denums.in368 GL_ENUM(0x8B8D,GL_CURRENT_PROGRAM)
/frameworks/base/api/
Dcurrent.txt21145 field public static final int GL_CURRENT_PROGRAM = 35725; // 0x8b8d
Dsystem-current.txt23089 field public static final int GL_CURRENT_PROGRAM = 35725; // 0x8b8d