Searched refs:GL_DEPTH_ATTACHMENT (Results 1 – 9 of 9) sorted by relevance
/frameworks/rs/driver/ |
D | rsdFrameBufferObj.cpp | 78 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, in setDepthAttachment() 81 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, in setDepthAttachment() 86 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, 0); in setDepthAttachment() 87 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, 0, 0); in setDepthAttachment()
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/frameworks/base/opengl/java/android/opengl/ |
D | GLES20.java | 319 public static final int GL_DEPTH_ATTACHMENT = 0x8D00; field in GLES20
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/frameworks/native/opengl/include/GLES2/ |
D | gl2.h | 365 #define GL_DEPTH_ATTACHMENT 0x8D00 macro
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/frameworks/native/opengl/tools/glgen/stubs/gles11/ |
D | GLES20Header.java-if | 319 public static final int GL_DEPTH_ATTACHMENT = 0x8D00;
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/frameworks/native/opengl/include/GLES3/ |
D | gl3.h | 365 #define GL_DEPTH_ATTACHMENT 0x8D00 macro
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D | gl31.h | 365 #define GL_DEPTH_ATTACHMENT 0x8D00 macro
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/frameworks/native/opengl/libs/ |
D | enums.in | 438 GL_ENUM(0x8D00,GL_DEPTH_ATTACHMENT)
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/frameworks/base/api/ |
D | current.txt | 21151 field public static final int GL_DEPTH_ATTACHMENT = 36096; // 0x8d00
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D | system-current.txt | 23095 field public static final int GL_DEPTH_ATTACHMENT = 36096; // 0x8d00
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