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Searched refs:GL_DEPTH_WRITEMASK (Results 1 – 15 of 15) sorted by relevance

/frameworks/native/opengl/tools/glgen/specs/jsr239/
Dglspec-checks10 …TYPE,GL_CULL_FACE,GL_DEPTH_BITS,GL_DEPTH_CLEAR_VALUE,GL_DEPTH_FUNC,GL_DEPTH_WRITEMASK,GL_FOG_DENSI…
/frameworks/native/opengl/tools/glgen/stubs/jsr239/
DGL11Header.java-if60 int GL_DEPTH_WRITEMASK = 0x0B72;
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/
DGL11.java61 int GL_DEPTH_WRITEMASK = 0x0B72; field
/frameworks/base/opengl/java/android/opengl/
DGLES11.java63 public static final int GL_DEPTH_WRITEMASK = 0x0B72; field in GLES11
DGLES20.java100 public static final int GL_DEPTH_WRITEMASK = 0x0B72; field in GLES20
/frameworks/native/opengl/tools/glgen/stubs/gles11/
DGLES11Header.java-if63 public static final int GL_DEPTH_WRITEMASK = 0x0B72;
DGLES20Header.java-if100 public static final int GL_DEPTH_WRITEMASK = 0x0B72;
/frameworks/native/opengl/include/GLES/
Dgl.h207 #define GL_DEPTH_WRITEMASK 0x0B72 macro
/frameworks/native/opengl/include/GLES2/
Dgl2.h150 #define GL_DEPTH_WRITEMASK 0x0B72 macro
/frameworks/native/opengl/include/GLES3/
Dgl3.h150 #define GL_DEPTH_WRITEMASK 0x0B72 macro
Dgl31.h150 #define GL_DEPTH_WRITEMASK 0x0B72 macro
/frameworks/base/core/jni/
Dcom_google_android_gles_jni_GLImpl.cpp1256 #if defined(GL_DEPTH_WRITEMASK) in android_glGetIntegerv__I_3II()
1257 case GL_DEPTH_WRITEMASK: in android_glGetIntegerv__I_3II()
1625 #if defined(GL_DEPTH_WRITEMASK) in android_glGetIntegerv__ILjava_nio_IntBuffer_2()
1626 case GL_DEPTH_WRITEMASK: in android_glGetIntegerv__ILjava_nio_IntBuffer_2()
/frameworks/native/opengl/libs/
Denums.in90 GL_ENUM(0x0B72,GL_DEPTH_WRITEMASK)
/frameworks/base/api/
Dcurrent.txt20593 field public static final int GL_DEPTH_WRITEMASK = 2930; // 0xb72
21160 field public static final int GL_DEPTH_WRITEMASK = 2930; // 0xb72
55044 field public static final int GL_DEPTH_WRITEMASK = 2930; // 0xb72
Dsystem-current.txt22537 field public static final int GL_DEPTH_WRITEMASK = 2930; // 0xb72
23104 field public static final int GL_DEPTH_WRITEMASK = 2930; // 0xb72
57650 field public static final int GL_DEPTH_WRITEMASK = 2930; // 0xb72