Searched refs:GL_DYNAMIC_DRAW (Results 1 – 17 of 17) sorted by relevance
105 glBufferData(GL_PIXEL_UNPACK_BUFFER, getSize(), nullptr, GL_DYNAMIC_DRAW); in GpuPixelBuffer()
183 glBufferData(GL_ARRAY_BUFFER, mMaxSize, nullptr, GL_DYNAMIC_DRAW); in createVertexBuffer()
63 int GL_DYNAMIC_DRAW = 0x88E8;
64 int GL_DYNAMIC_DRAW = 0x88E8; field
66 public static final int GL_DYNAMIC_DRAW = 0x88E8; field in GLES11
70 public static final int GL_DYNAMIC_DRAW = 0x88E8; field in GLES20
66 public static final int GL_DYNAMIC_DRAW = 0x88E8;
70 public static final int GL_DYNAMIC_DRAW = 0x88E8;
516 #define GL_DYNAMIC_DRAW 0x88E8 macro
120 #define GL_DYNAMIC_DRAW 0x88E8 macro
247 alloc->mHal.drvState.lod[0].mallocPtr, GL_DYNAMIC_DRAW); in UploadToBufferObject()
1485 if ((usage!=GL_STATIC_DRAW) && (usage!=GL_DYNAMIC_DRAW)) { in glBufferData()
295 GL_ENUM(0x88E8,GL_DYNAMIC_DRAW)
20596 field public static final int GL_DYNAMIC_DRAW = 35048; // 0x88e821165 field public static final int GL_DYNAMIC_DRAW = 35048; // 0x88e855047 field public static final int GL_DYNAMIC_DRAW = 35048; // 0x88e8
22540 field public static final int GL_DYNAMIC_DRAW = 35048; // 0x88e823109 field public static final int GL_DYNAMIC_DRAW = 35048; // 0x88e857653 field public static final int GL_DYNAMIC_DRAW = 35048; // 0x88e8