Home
last modified time | relevance | path

Searched refs:GL_DYNAMIC_DRAW (Results 1 – 17 of 17) sorted by relevance

/frameworks/base/libs/hwui/
DPixelBuffer.cpp105 glBufferData(GL_PIXEL_UNPACK_BUFFER, getSize(), nullptr, GL_DYNAMIC_DRAW); in GpuPixelBuffer()
DPatchCache.cpp183 glBufferData(GL_ARRAY_BUFFER, mMaxSize, nullptr, GL_DYNAMIC_DRAW); in createVertexBuffer()
/frameworks/native/opengl/tools/glgen/stubs/jsr239/
DGL11Header.java-if63 int GL_DYNAMIC_DRAW = 0x88E8;
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/
DGL11.java64 int GL_DYNAMIC_DRAW = 0x88E8; field
/frameworks/base/opengl/java/android/opengl/
DGLES11.java66 public static final int GL_DYNAMIC_DRAW = 0x88E8; field in GLES11
DGLES20.java70 public static final int GL_DYNAMIC_DRAW = 0x88E8; field in GLES20
/frameworks/native/opengl/tools/glgen/stubs/gles11/
DGLES11Header.java-if66 public static final int GL_DYNAMIC_DRAW = 0x88E8;
DGLES20Header.java-if70 public static final int GL_DYNAMIC_DRAW = 0x88E8;
/frameworks/native/opengl/include/GLES/
Dgl.h516 #define GL_DYNAMIC_DRAW 0x88E8 macro
/frameworks/native/opengl/include/GLES2/
Dgl2.h120 #define GL_DYNAMIC_DRAW 0x88E8 macro
/frameworks/native/opengl/include/GLES3/
Dgl3.h120 #define GL_DYNAMIC_DRAW 0x88E8 macro
Dgl31.h120 #define GL_DYNAMIC_DRAW 0x88E8 macro
/frameworks/rs/driver/
DrsdAllocation.cpp247 alloc->mHal.drvState.lod[0].mallocPtr, GL_DYNAMIC_DRAW); in UploadToBufferObject()
/frameworks/native/opengl/libagl/
Darray.cpp1485 if ((usage!=GL_STATIC_DRAW) && (usage!=GL_DYNAMIC_DRAW)) { in glBufferData()
/frameworks/native/opengl/libs/
Denums.in295 GL_ENUM(0x88E8,GL_DYNAMIC_DRAW)
/frameworks/base/api/
Dcurrent.txt20596 field public static final int GL_DYNAMIC_DRAW = 35048; // 0x88e8
21165 field public static final int GL_DYNAMIC_DRAW = 35048; // 0x88e8
55047 field public static final int GL_DYNAMIC_DRAW = 35048; // 0x88e8
Dsystem-current.txt22540 field public static final int GL_DYNAMIC_DRAW = 35048; // 0x88e8
23109 field public static final int GL_DYNAMIC_DRAW = 35048; // 0x88e8
57653 field public static final int GL_DYNAMIC_DRAW = 35048; // 0x88e8