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Searched refs:GL_FLOAT_VEC2 (Results 1 – 11 of 11) sorted by relevance

/frameworks/base/media/mca/filterfw/native/core/
Dgl_env.cpp369 case GL_FLOAT_VEC2: in NumberOfComponents()
Dshader_program.cpp777 case GL_FLOAT_VEC2: in SetUniformValue()
876 case GL_FLOAT_VEC2: { in GetUniformValue()
/frameworks/base/opengl/java/android/opengl/
DGLES20.java257 public static final int GL_FLOAT_VEC2 = 0x8B50; field in GLES20
/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/
DImageShader.java369 case GLES20.GL_FLOAT_VEC2: in setUniformValue()
/frameworks/native/opengl/include/GLES2/
Dgl2.h308 #define GL_FLOAT_VEC2 0x8B50 macro
/frameworks/native/opengl/tools/glgen/stubs/gles11/
DGLES20Header.java-if257 public static final int GL_FLOAT_VEC2 = 0x8B50;
/frameworks/native/opengl/include/GLES3/
Dgl3.h308 #define GL_FLOAT_VEC2 0x8B50 macro
Dgl31.h308 #define GL_FLOAT_VEC2 0x8B50 macro
/frameworks/native/opengl/libs/
Denums.in381 GL_ENUM(0x8B50,GL_FLOAT_VEC2)
/frameworks/base/api/
Dcurrent.txt21177 field public static final int GL_FLOAT_VEC2 = 35664; // 0x8b50
Dsystem-current.txt23121 field public static final int GL_FLOAT_VEC2 = 35664; // 0x8b50