Home
last modified time | relevance | path

Searched refs:GL_FLOAT_VEC4 (Results 1 – 11 of 11) sorted by relevance

/frameworks/base/media/mca/filterfw/native/core/
Dgl_env.cpp377 case GL_FLOAT_VEC4: in NumberOfComponents()
Dshader_program.cpp785 case GL_FLOAT_VEC4: in SetUniformValue()
890 case GL_FLOAT_VEC4: { in GetUniformValue()
/frameworks/base/opengl/java/android/opengl/
DGLES20.java259 public static final int GL_FLOAT_VEC4 = 0x8B52; field in GLES20
/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/
DImageShader.java377 case GLES20.GL_FLOAT_VEC4: in setUniformValue()
/frameworks/native/opengl/include/GLES2/
Dgl2.h310 #define GL_FLOAT_VEC4 0x8B52 macro
/frameworks/native/opengl/tools/glgen/stubs/gles11/
DGLES20Header.java-if259 public static final int GL_FLOAT_VEC4 = 0x8B52;
/frameworks/native/opengl/include/GLES3/
Dgl3.h310 #define GL_FLOAT_VEC4 0x8B52 macro
Dgl31.h310 #define GL_FLOAT_VEC4 0x8B52 macro
/frameworks/native/opengl/libs/
Denums.in383 GL_ENUM(0x8B52,GL_FLOAT_VEC4)
/frameworks/base/api/
Dcurrent.txt21179 field public static final int GL_FLOAT_VEC4 = 35666; // 0x8b52
Dsystem-current.txt23123 field public static final int GL_FLOAT_VEC4 = 35666; // 0x8b52