/frameworks/native/opengl/libagl/ |
D | state.cpp | 207 ogles_error(c, GL_INVALID_ENUM); in enable_disable() 229 ogles_error(c, GL_INVALID_ENUM); in glStencilFunc() 242 ogles_error(c, GL_INVALID_ENUM); in glStencilOp() 263 ogles_error(c, GL_INVALID_ENUM); in glCullFace() 276 ogles_error(c, GL_INVALID_ENUM); in glFrontFace() 298 ogles_error(c, GL_INVALID_ENUM); in glHint() 352 ogles_error(c, GL_INVALID_ENUM); in glGetString() 478 ogles_error(c, GL_INVALID_ENUM); in glGetIntegerv() 489 ogles_error(c, GL_INVALID_ENUM); in glPointSize() 499 ogles_error(c, GL_INVALID_ENUM); in glPointSizex() [all …]
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D | texture.cpp | 226 error = GL_INVALID_ENUM; in validFormatType() 230 error = GL_INVALID_ENUM; in validFormatType() 636 ogles_error(c, GL_INVALID_ENUM); in texParameterx() 683 ogles_error(c, GL_INVALID_ENUM); in texParameterx() 858 ogles_error(c, GL_INVALID_ENUM); in glActiveTexture() 869 ogles_error(c, GL_INVALID_ENUM); in glBindTexture() 931 ogles_error(c, GL_INVALID_ENUM); in glMultiTexCoord4f() 946 ogles_error(c, GL_INVALID_ENUM); in glMultiTexCoord4x() 960 ogles_error(c, GL_INVALID_ENUM); in glPixelStorei() 994 ogles_error(c, GL_INVALID_ENUM); in glTexEnvfv() [all …]
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D | light.cpp | 455 ogles_error(c, GL_INVALID_ENUM); in lightModelx() 465 ogles_error(c, GL_INVALID_ENUM); in lightx() 510 ogles_error(c, GL_INVALID_ENUM); in lightx() 519 ogles_error(c, GL_INVALID_ENUM); in lightxv() 568 ogles_error(c, GL_INVALID_ENUM); in materialx() 572 ogles_error(c, GL_INVALID_ENUM); in materialx() 612 ogles_error(c, GL_INVALID_ENUM); in fogx() 617 ogles_error(c, GL_INVALID_ENUM); in fogx() 637 ogles_error(c, GL_INVALID_ENUM); in glShadeModel() 664 ogles_error(c, GL_INVALID_ENUM); in glLightModelfv() [all …]
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D | array.cpp | 444 ogles_error(c, GL_INVALID_ENUM); in enableDisableClientState() 1254 ogles_error(c, GL_INVALID_ENUM); in glVertexPointer() 1274 ogles_error(c, GL_INVALID_ENUM); in glColorPointer() 1295 ogles_error(c, GL_INVALID_ENUM); in glNormalPointer() 1316 ogles_error(c, GL_INVALID_ENUM); in glTexCoordPointer() 1339 ogles_error(c, GL_INVALID_ENUM); in glClientActiveTexture() 1362 ogles_error(c, GL_INVALID_ENUM); in glDrawArrays() 1407 ogles_error(c, GL_INVALID_ENUM); in glDrawElements() 1416 ogles_error(c, GL_INVALID_ENUM); in glDrawElements() 1458 ogles_error(c, GL_INVALID_ENUM); in glBindBuffer() [all …]
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D | vertex.cpp | 168 ogles_error(c, GL_INVALID_ENUM); in clipPlanex()
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D | matrix.cpp | 924 ogles_error(c, GL_INVALID_ENUM); in glMatrixMode()
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/frameworks/base/libs/hwui/ |
D | GlopBuilder.cpp | 361 … mOutGlop->fill.texture = { nullptr, GL_INVALID_ENUM, GL_INVALID_ENUM, GL_INVALID_ENUM, nullptr }; in setFillPaint() 376 mOutGlop->fill.texture = { &texture, GL_TEXTURE_2D, GL_INVALID_ENUM, GL_INVALID_ENUM, nullptr }; in setFillPathTexturePaint() 393 mOutGlop->fill.texture = { &texture, GL_TEXTURE_2D, GL_INVALID_ENUM, GL_INVALID_ENUM, nullptr }; in setFillShadowTexturePaint() 415 … mOutGlop->fill.texture = { nullptr, GL_INVALID_ENUM, GL_INVALID_ENUM, GL_INVALID_ENUM, nullptr }; in setFillBlack() 425 … mOutGlop->fill.texture = { nullptr, GL_INVALID_ENUM, GL_INVALID_ENUM, GL_INVALID_ENUM, nullptr }; in setFillClear()
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/frameworks/base/libs/hwui/utils/ |
D | GLUtils.cpp | 33 case GL_INVALID_ENUM: in dumpGLErrors()
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/frameworks/base/libs/hwui/renderstate/ |
D | RenderState.cpp | 274 if (texture.clamp != GL_INVALID_ENUM) { in render() 277 if (texture.filter != GL_INVALID_ENUM) { in render()
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/frameworks/base/opengl/java/android/opengl/ |
D | GLU.java | 39 case GL10.GL_INVALID_ENUM: in gluErrorString()
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D | GLES10.java | 90 public static final int GL_INVALID_ENUM = 0x0500; field in GLES10
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D | GLES20.java | 88 public static final int GL_INVALID_ENUM = 0x0500; field in GLES20
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D | GLLogWrapper.java | 257 case GL_INVALID_ENUM: in getErrorString()
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/frameworks/base/opengl/java/javax/microedition/khronos/opengles/ |
D | GL10.java | 88 int GL_INVALID_ENUM = 0x0500; field
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/frameworks/native/opengl/tools/glgen/stubs/jsr239/ |
D | GL10Header.java-if | 87 int GL_INVALID_ENUM = 0x0500;
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/frameworks/native/opengl/tests/angeles/include/GLES/ |
D | gl.h | 193 #define GL_INVALID_ENUM 0x0500 macro
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/frameworks/native/opengl/tools/glgen/stubs/gles11/ |
D | GLES10Header.java-if | 90 public static final int GL_INVALID_ENUM = 0x0500;
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D | GLES20Header.java-if | 88 public static final int GL_INVALID_ENUM = 0x0500;
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/frameworks/native/opengl/include/GLES/ |
D | gl.h | 166 #define GL_INVALID_ENUM 0x0500 macro
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/frameworks/native/opengl/include/GLES2/ |
D | gl2.h | 138 #define GL_INVALID_ENUM 0x0500 macro
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/frameworks/native/opengl/include/GLES3/ |
D | gl3.h | 138 #define GL_INVALID_ENUM 0x0500 macro
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D | gl31.h | 138 #define GL_INVALID_ENUM 0x0500 macro
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/frameworks/native/opengl/libs/ |
D | enums.in | 58 GL_ENUM(0x0500,GL_INVALID_ENUM)
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/frameworks/base/api/ |
D | current.txt | 20304 field public static final int GL_INVALID_ENUM = 1280; // 0x500 21213 field public static final int GL_INVALID_ENUM = 1280; // 0x500 54758 field public static final int GL_INVALID_ENUM = 1280; // 0x500
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D | system-current.txt | 22248 field public static final int GL_INVALID_ENUM = 1280; // 0x500 23157 field public static final int GL_INVALID_ENUM = 1280; // 0x500 57364 field public static final int GL_INVALID_ENUM = 1280; // 0x500
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