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Searched refs:GL_LINEAR_ATTENUATION (Results 1 – 13 of 13) sorted by relevance

/frameworks/native/opengl/tools/glgen/specs/jsr239/
Dglspec-checks11 …s 1 pname GL_SPOT_EXPONENT,GL_SPOT_CUTOFF,GL_CONSTANT_ATTENUATION,GL_LINEAR_ATTENUATION,GL_QUADRAT…
16 …s 1 pname GL_SPOT_EXPONENT,GL_SPOT_CUTOFF,GL_CONSTANT_ATTENUATION,GL_LINEAR_ATTENUATION,GL_QUADRAT…
/frameworks/base/core/jni/
Dcom_google_android_gles_jni_GLImpl.cpp2256 #if defined(GL_LINEAR_ATTENUATION) in android_glLightfv__II_3FI()
2257 case GL_LINEAR_ATTENUATION: in android_glLightfv__II_3FI()
2337 #if defined(GL_LINEAR_ATTENUATION) in android_glLightfv__IILjava_nio_FloatBuffer_2()
2338 case GL_LINEAR_ATTENUATION: in android_glLightfv__IILjava_nio_FloatBuffer_2()
2439 #if defined(GL_LINEAR_ATTENUATION) in android_glLightxv__II_3II()
2440 case GL_LINEAR_ATTENUATION: in android_glLightxv__II_3II()
2520 #if defined(GL_LINEAR_ATTENUATION) in android_glLightxv__IILjava_nio_IntBuffer_2()
2521 case GL_LINEAR_ATTENUATION: in android_glLightxv__IILjava_nio_IntBuffer_2()
4941 #if defined(GL_LINEAR_ATTENUATION) in android_glGetLightfv__II_3FI()
4942 case GL_LINEAR_ATTENUATION: in android_glGetLightfv__II_3FI()
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/frameworks/base/opengl/java/javax/microedition/khronos/opengles/
DGL10.java111 int GL_LINEAR_ATTENUATION = 0x1208; field
/frameworks/native/opengl/tools/glgen/stubs/jsr239/
DGL10Header.java-if110 int GL_LINEAR_ATTENUATION = 0x1208;
/frameworks/base/opengl/java/android/opengl/
DGLES10.java113 public static final int GL_LINEAR_ATTENUATION = 0x1208; field in GLES10
DGLLogWrapper.java855 case GL_LINEAR_ATTENUATION: in getLightPName()
882 case GL_LINEAR_ATTENUATION: in getLightParamCount()
/frameworks/native/opengl/libagl/
Dlight.cpp495 case GL_LINEAR_ATTENUATION: in lightx()
719 case GL_LINEAR_ATTENUATION: in glLightfv()
/frameworks/native/opengl/tests/angeles/include/GLES/
Dgl.h267 #define GL_LINEAR_ATTENUATION 0x1208 macro
/frameworks/native/opengl/tools/glgen/stubs/gles11/
DGLES10Header.java-if113 public static final int GL_LINEAR_ATTENUATION = 0x1208;
/frameworks/native/opengl/include/GLES/
Dgl.h310 #define GL_LINEAR_ATTENUATION 0x1208 macro
/frameworks/native/opengl/libs/
Denums.in175 GL_ENUM(0x1208,GL_LINEAR_ATTENUATION)
/frameworks/base/api/
Dcurrent.txt20323 field public static final int GL_LINEAR_ATTENUATION = 4616; // 0x1208
54777 field public static final int GL_LINEAR_ATTENUATION = 4616; // 0x1208
Dsystem-current.txt22267 field public static final int GL_LINEAR_ATTENUATION = 4616; // 0x1208
57383 field public static final int GL_LINEAR_ATTENUATION = 4616; // 0x1208