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Searched refs:GL_MAX_COMBINED_UNIFORM_BLOCKS (Results 1 – 7 of 7) sorted by relevance

/frameworks/base/opengl/java/android/opengl/
DGLES30.java255 public static final int GL_MAX_COMBINED_UNIFORM_BLOCKS = 0x8A2E; field in GLES30
/frameworks/native/opengl/tools/glgen/stubs/gles11/
DGLES30Header.java-if255 public static final int GL_MAX_COMBINED_UNIFORM_BLOCKS = 0x8A2E;
/frameworks/native/opengl/include/GLES3/
Dgl3.h754 #define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E macro
Dgl31.h754 #define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E macro
/frameworks/native/opengl/libs/
Denums.in670 GL_ENUM(0x8A2E,GL_MAX_COMBINED_UNIFORM_BLOCKS)
/frameworks/base/api/
Dcurrent.txt21681 field public static final int GL_MAX_COMBINED_UNIFORM_BLOCKS = 35374; // 0x8a2e
Dsystem-current.txt23625 field public static final int GL_MAX_COMBINED_UNIFORM_BLOCKS = 35374; // 0x8a2e