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Searched refs:GL_MAX_ELEMENTS_VERTICES (Results 1 – 15 of 15) sorted by relevance

/frameworks/native/opengl/tools/glgen/specs/jsr239/
Dglspec-checks10 …E_OES,GL_MATRIX_MODE,GL_MAX_CLIP_PLANES,GL_MAX_ELEMENTS_INDICES,GL_MAX_ELEMENTS_VERTICES,GL_MAX_LI…
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/
DGL10.java118 int GL_MAX_ELEMENTS_VERTICES = 0x80E8; field
/frameworks/native/opengl/tools/glgen/stubs/jsr239/
DGL10Header.java-if117 int GL_MAX_ELEMENTS_VERTICES = 0x80E8;
/frameworks/base/opengl/java/android/opengl/
DGLES10.java120 public static final int GL_MAX_ELEMENTS_VERTICES = 0x80E8; field in GLES10
DGLES30.java46 public static final int GL_MAX_ELEMENTS_VERTICES = 0x80E8; field in GLES30
DGLLogWrapper.java636 case GL_MAX_ELEMENTS_VERTICES: in getIntegerStateName()
700 case GL_MAX_ELEMENTS_VERTICES: in getIntegerStateSize()
/frameworks/native/opengl/tests/angeles/include/GLES/
Dgl.h229 #define GL_MAX_ELEMENTS_VERTICES 0x80E8 macro
/frameworks/native/opengl/tools/glgen/stubs/gles11/
DGLES10Header.java-if120 public static final int GL_MAX_ELEMENTS_VERTICES = 0x80E8;
DGLES30Header.java-if46 public static final int GL_MAX_ELEMENTS_VERTICES = 0x80E8;
/frameworks/native/opengl/include/GLES3/
Dgl3.h545 #define GL_MAX_ELEMENTS_VERTICES 0x80E8 macro
Dgl31.h545 #define GL_MAX_ELEMENTS_VERTICES 0x80E8 macro
/frameworks/base/core/jni/
Dcom_google_android_gles_jni_GLImpl.cpp1322 #if defined(GL_MAX_ELEMENTS_VERTICES) in android_glGetIntegerv__I_3II()
1323 case GL_MAX_ELEMENTS_VERTICES: in android_glGetIntegerv__I_3II()
1691 #if defined(GL_MAX_ELEMENTS_VERTICES) in android_glGetIntegerv__ILjava_nio_IntBuffer_2()
1692 case GL_MAX_ELEMENTS_VERTICES: in android_glGetIntegerv__ILjava_nio_IntBuffer_2()
/frameworks/native/opengl/libs/
Denums.in470 GL_ENUM(0x80E8,GL_MAX_ELEMENTS_VERTICES)
/frameworks/base/api/
Dcurrent.txt20334 field public static final int GL_MAX_ELEMENTS_VERTICES = 33000; // 0x80e8
21685 field public static final int GL_MAX_ELEMENTS_VERTICES = 33000; // 0x80e8
54788 field public static final int GL_MAX_ELEMENTS_VERTICES = 33000; // 0x80e8
Dsystem-current.txt22278 field public static final int GL_MAX_ELEMENTS_VERTICES = 33000; // 0x80e8
23629 field public static final int GL_MAX_ELEMENTS_VERTICES = 33000; // 0x80e8
57394 field public static final int GL_MAX_ELEMENTS_VERTICES = 33000; // 0x80e8