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Searched refs:GL_MAX_FRAGMENT_IMAGE_UNIFORMS (Results 1 – 6 of 6) sorted by relevance

/frameworks/base/opengl/java/android/opengl/
DGLES31.java112 public static final int GL_MAX_FRAGMENT_IMAGE_UNIFORMS = 0x90CE; field in GLES31
/frameworks/native/opengl/tools/glgen/stubs/gles11/
DGLES31Header.java-if112 public static final int GL_MAX_FRAGMENT_IMAGE_UNIFORMS = 0x90CE;
/frameworks/native/opengl/include/GLES3/
Dgl31.h1014 #define GL_MAX_FRAGMENT_IMAGE_UNIFORMS 0x90CE macro
/frameworks/native/opengl/libs/
Denums.in818 GL_ENUM(0x90CE,GL_MAX_FRAGMENT_IMAGE_UNIFORMS)
/frameworks/base/api/
Dcurrent.txt22053 field public static final int GL_MAX_FRAGMENT_IMAGE_UNIFORMS = 37070; // 0x90ce
Dsystem-current.txt23997 field public static final int GL_MAX_FRAGMENT_IMAGE_UNIFORMS = 37070; // 0x90ce