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Searched refs:GL_MAX_TEXTURE_IMAGE_UNITS (Results 1 – 9 of 9) sorted by relevance

/frameworks/rs/driver/
DrsdGL.cpp387 glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &dc->gl.gl.maxFragmentTextureImageUnits); in rsdGLInit()
/frameworks/base/opengl/java/android/opengl/
DGLES20.java170 public static final int GL_MAX_TEXTURE_IMAGE_UNITS = 0x8872; field in GLES20
/frameworks/native/opengl/include/GLES2/
Dgl2.h220 #define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 macro
/frameworks/native/opengl/tools/glgen/stubs/gles11/
DGLES20Header.java-if170 public static final int GL_MAX_TEXTURE_IMAGE_UNITS = 0x8872;
/frameworks/native/opengl/include/GLES3/
Dgl3.h220 #define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 macro
Dgl31.h220 #define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 macro
/frameworks/native/opengl/libs/
Denums.in356 GL_ENUM(0x8872,GL_MAX_TEXTURE_IMAGE_UNITS)
/frameworks/base/api/
Dcurrent.txt21237 field public static final int GL_MAX_TEXTURE_IMAGE_UNITS = 34930; // 0x8872
Dsystem-current.txt23181 field public static final int GL_MAX_TEXTURE_IMAGE_UNITS = 34930; // 0x8872