Searched refs:GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS (Results 1 – 6 of 6) sorted by relevance
118 public static final int GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS = 0x90D6; field in GLES31
118 public static final int GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS = 0x90D6;
1057 #define GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS 0x90D6 macro
848 GL_ENUM(0x90D6,GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS)
22073 field public static final int GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS = 37078; // 0x90d6
24017 field public static final int GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS = 37078; // 0x90d6