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Searched refs:GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS (Results 1 – 6 of 6) sorted by relevance

/frameworks/base/opengl/java/android/opengl/
DGLES31.java118 public static final int GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS = 0x90D6; field in GLES31
/frameworks/native/opengl/tools/glgen/stubs/gles11/
DGLES31Header.java-if118 public static final int GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS = 0x90D6;
/frameworks/native/opengl/include/GLES3/
Dgl31.h1057 #define GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS 0x90D6 macro
/frameworks/native/opengl/libs/
Denums.in848 GL_ENUM(0x90D6,GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS)
/frameworks/base/api/
Dcurrent.txt22073 field public static final int GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS = 37078; // 0x90d6
Dsystem-current.txt24017 field public static final int GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS = 37078; // 0x90d6