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Searched refs:GL_MAX_VERTEX_UNIFORM_BLOCKS (Results 1 – 7 of 7) sorted by relevance

/frameworks/base/opengl/java/android/opengl/
DGLES30.java253 public static final int GL_MAX_VERTEX_UNIFORM_BLOCKS = 0x8A2B; field in GLES30
/frameworks/native/opengl/tools/glgen/stubs/gles11/
DGLES30Header.java-if253 public static final int GL_MAX_VERTEX_UNIFORM_BLOCKS = 0x8A2B;
/frameworks/native/opengl/include/GLES3/
Dgl3.h752 #define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B macro
Dgl31.h752 #define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B macro
/frameworks/native/opengl/libs/
Denums.in668 GL_ENUM(0x8A2B,GL_MAX_VERTEX_UNIFORM_BLOCKS)
/frameworks/base/api/
Dcurrent.txt21701 field public static final int GL_MAX_VERTEX_UNIFORM_BLOCKS = 35371; // 0x8a2b
Dsystem-current.txt23645 field public static final int GL_MAX_VERTEX_UNIFORM_BLOCKS = 35371; // 0x8a2b