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Searched refs:GL_SMOOTH (Results 1 – 13 of 13) sorted by relevance

/frameworks/base/tests/AccessoryDisplay/source/src/com/android/accessorydisplay/source/presentation/
DCubeRenderer.java121 gl.glShadeModel(GL10.GL_SMOOTH); in onSurfaceCreated()
/frameworks/native/opengl/tests/gldual/src/com/android/gldual/
DTriangleRenderer.java53 gl.glShadeModel(GL10.GL_SMOOTH); in onSurfaceCreated()
/frameworks/native/opengl/libagl/
Dlight.cpp104 c->rasterizer.procs.shadeModel(c, GL_SMOOTH); in ogles_init_light()
105 c->lighting.shadeModel = GL_SMOOTH; in ogles_init_light()
636 if (ggl_unlikely(mode != GL_SMOOTH && mode != GL_FLAT)) { in glShadeModel()
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/
DGL10.java187 int GL_SMOOTH = 0x1D01; field
/frameworks/native/opengl/tools/glgen/stubs/jsr239/
DGL10Header.java-if186 int GL_SMOOTH = 0x1D01;
/frameworks/base/opengl/java/android/opengl/
DGLES10.java189 public static final int GL_SMOOTH = 0x1D01; field in GLES10
DGLLogWrapper.java337 case GL_SMOOTH: in getShadeModel()
/frameworks/native/opengl/tests/angeles/include/GLES/
Dgl.h337 #define GL_SMOOTH 0x1D01 macro
/frameworks/native/opengl/tools/glgen/stubs/gles11/
DGLES10Header.java-if189 public static final int GL_SMOOTH = 0x1D01;
/frameworks/native/opengl/include/GLES/
Dgl.h380 #define GL_SMOOTH 0x1D01 macro
/frameworks/native/opengl/libs/
Denums.in216 GL_ENUM(0x1D01,GL_SMOOTH)
/frameworks/base/api/
Dcurrent.txt20403 field public static final int GL_SMOOTH = 7425; // 0x1d01
54857 field public static final int GL_SMOOTH = 7425; // 0x1d01
Dsystem-current.txt22347 field public static final int GL_SMOOTH = 7425; // 0x1d01
57463 field public static final int GL_SMOOTH = 7425; // 0x1d01