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Searched refs:GL_STENCIL_BACK_WRITEMASK (Results 1 – 8 of 8) sorted by relevance

/frameworks/base/opengl/java/android/opengl/
DGLES20.java117 public static final int GL_STENCIL_BACK_WRITEMASK = 0x8CA5; field in GLES20
/frameworks/native/opengl/include/GLES2/
Dgl2.h167 #define GL_STENCIL_BACK_WRITEMASK 0x8CA5 macro
/frameworks/native/opengl/tools/glgen/stubs/gles11/
DGLES20Header.java-if117 public static final int GL_STENCIL_BACK_WRITEMASK = 0x8CA5;
/frameworks/native/opengl/include/GLES3/
Dgl3.h167 #define GL_STENCIL_BACK_WRITEMASK 0x8CA5 macro
Dgl31.h167 #define GL_STENCIL_BACK_WRITEMASK 0x8CA5 macro
/frameworks/native/opengl/libs/
Denums.in345 GL_ENUM(0x8CA5,GL_STENCIL_BACK_WRITEMASK)
/frameworks/base/api/
Dcurrent.txt21317 field public static final int GL_STENCIL_BACK_WRITEMASK = 36005; // 0x8ca5
Dsystem-current.txt23261 field public static final int GL_STENCIL_BACK_WRITEMASK = 36005; // 0x8ca5