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Searched refs:GL_STENCIL_BUFFER_BIT (Results 1 – 15 of 15) sorted by relevance

/frameworks/base/libs/hwui/renderstate/
DStencil.cpp65 glClear(GL_STENCIL_BUFFER_BIT); in clear()
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/
DGL10.java200 int GL_STENCIL_BUFFER_BIT = 0x0400; field
/frameworks/native/opengl/tools/glgen/stubs/jsr239/
DGL10Header.java-if199 int GL_STENCIL_BUFFER_BIT = 0x0400;
/frameworks/base/opengl/java/android/opengl/
DGLES10.java202 public static final int GL_STENCIL_BUFFER_BIT = 0x0400; field in GLES10
DGLES20.java27 public static final int GL_STENCIL_BUFFER_BIT = 0x00000400; field in GLES20
DGLLogWrapper.java280 if ((mask & GL_STENCIL_BUFFER_BIT) != 0) { in getClearBufferMask()
285 mask &= ~GL_STENCIL_BUFFER_BIT; in getClearBufferMask()
/frameworks/native/opengl/tests/angeles/include/GLES/
Dgl.h83 #define GL_STENCIL_BUFFER_BIT 0x00000400 macro
/frameworks/native/opengl/tools/glgen/stubs/gles11/
DGLES10Header.java-if202 public static final int GL_STENCIL_BUFFER_BIT = 0x0400;
DGLES20Header.java-if27 public static final int GL_STENCIL_BUFFER_BIT = 0x00000400;
/frameworks/native/opengl/include/GLES/
Dgl.h48 #define GL_STENCIL_BUFFER_BIT 0x00000400 macro
/frameworks/native/opengl/include/GLES2/
Dgl2.h77 #define GL_STENCIL_BUFFER_BIT 0x00000400 macro
/frameworks/native/opengl/include/GLES3/
Dgl3.h77 #define GL_STENCIL_BUFFER_BIT 0x00000400 macro
Dgl31.h77 #define GL_STENCIL_BUFFER_BIT 0x00000400 macro
/frameworks/base/api/
Dcurrent.txt20416 field public static final int GL_STENCIL_BUFFER_BIT = 1024; // 0x400
21319 field public static final int GL_STENCIL_BUFFER_BIT = 1024; // 0x400
54870 field public static final int GL_STENCIL_BUFFER_BIT = 1024; // 0x400
Dsystem-current.txt22360 field public static final int GL_STENCIL_BUFFER_BIT = 1024; // 0x400
23263 field public static final int GL_STENCIL_BUFFER_BIT = 1024; // 0x400
57476 field public static final int GL_STENCIL_BUFFER_BIT = 1024; // 0x400