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Searched refs:GL_STENCIL_PASS_DEPTH_FAIL (Results 1 – 15 of 15) sorted by relevance

/frameworks/native/opengl/tools/glgen/specs/jsr239/
Dglspec-checks10 …IL_BITS,GL_STENCIL_CLEAR_VALUE,GL_STENCIL_FAIL,GL_STENCIL_FUNC,GL_STENCIL_PASS_DEPTH_FAIL,GL_STENC…
/frameworks/native/opengl/tools/glgen/stubs/jsr239/
DGL11Header.java-if122 int GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95;
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/
DGL11.java123 int GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95; field
/frameworks/base/opengl/java/android/opengl/
DGLES11.java125 public static final int GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95; field in GLES11
DGLES20.java106 public static final int GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95; field in GLES20
/frameworks/native/opengl/tools/glgen/stubs/gles11/
DGLES11Header.java-if125 public static final int GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95;
DGLES20Header.java-if106 public static final int GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95;
/frameworks/native/opengl/include/GLES/
Dgl.h214 #define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 macro
/frameworks/native/opengl/include/GLES2/
Dgl2.h156 #define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 macro
/frameworks/native/opengl/include/GLES3/
Dgl3.h156 #define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 macro
Dgl31.h156 #define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 macro
/frameworks/base/core/jni/
Dcom_google_android_gles_jni_GLImpl.cpp1412 #if defined(GL_STENCIL_PASS_DEPTH_FAIL) in android_glGetIntegerv__I_3II()
1413 case GL_STENCIL_PASS_DEPTH_FAIL: in android_glGetIntegerv__I_3II()
1781 #if defined(GL_STENCIL_PASS_DEPTH_FAIL) in android_glGetIntegerv__ILjava_nio_IntBuffer_2()
1782 case GL_STENCIL_PASS_DEPTH_FAIL: in android_glGetIntegerv__ILjava_nio_IntBuffer_2()
/frameworks/native/opengl/libs/
Denums.in97 GL_ENUM(0x0B95,GL_STENCIL_PASS_DEPTH_FAIL)
/frameworks/base/api/
Dcurrent.txt20655 field public static final int GL_STENCIL_PASS_DEPTH_FAIL = 2965; // 0xb95
21325 field public static final int GL_STENCIL_PASS_DEPTH_FAIL = 2965; // 0xb95
55106 field public static final int GL_STENCIL_PASS_DEPTH_FAIL = 2965; // 0xb95
Dsystem-current.txt22599 field public static final int GL_STENCIL_PASS_DEPTH_FAIL = 2965; // 0xb95
23269 field public static final int GL_STENCIL_PASS_DEPTH_FAIL = 2965; // 0xb95
57712 field public static final int GL_STENCIL_PASS_DEPTH_FAIL = 2965; // 0xb95