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Searched refs:GL_TEXTURE1 (Results 1 – 17 of 17) sorted by relevance

/frameworks/base/libs/hwui/renderstate/
DTextureState.cpp24 GL_TEXTURE1,
/frameworks/native/libs/gui/tests/
DMultiTextureConsumer_test.cpp96 glActiveTexture(GL_TEXTURE1); in TEST_F()
/frameworks/native/opengl/tests/gl_perf/
Dfill_common.cpp282 glActiveTexture(GL_TEXTURE1); in doSingleTest()
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/
DGL10.java214 int GL_TEXTURE1 = 0x84C1; field
/frameworks/native/opengl/tools/glgen/stubs/jsr239/
DGL10Header.java-if213 int GL_TEXTURE1 = 0x84C1;
/frameworks/base/opengl/java/android/opengl/
DGLES10.java216 public static final int GL_TEXTURE1 = 0x84C1; field in GLES10
DGLES20.java223 public static final int GL_TEXTURE1 = 0x84C1; field in GLES20
/frameworks/native/opengl/tests/angeles/include/GLES/
Dgl.h406 #define GL_TEXTURE1 0x84C1 macro
/frameworks/native/opengl/tools/glgen/stubs/gles11/
DGLES10Header.java-if216 public static final int GL_TEXTURE1 = 0x84C1;
DGLES20Header.java-if223 public static final int GL_TEXTURE1 = 0x84C1;
/frameworks/native/opengl/include/GLES/
Dgl.h450 #define GL_TEXTURE1 0x84C1 macro
/frameworks/native/opengl/include/GLES2/
Dgl2.h273 #define GL_TEXTURE1 0x84C1 macro
/frameworks/native/opengl/include/GLES3/
Dgl3.h273 #define GL_TEXTURE1 0x84C1 macro
Dgl31.h273 #define GL_TEXTURE1 0x84C1 macro
/frameworks/native/opengl/libs/
Denums.in243 GL_ENUM(0x84C1,GL_TEXTURE1)
/frameworks/base/api/
Dcurrent.txt20421 field public static final int GL_TEXTURE1 = 33985; // 0x84c1
21335 field public static final int GL_TEXTURE1 = 33985; // 0x84c1
54875 field public static final int GL_TEXTURE1 = 33985; // 0x84c1
Dsystem-current.txt22365 field public static final int GL_TEXTURE1 = 33985; // 0x84c1
23279 field public static final int GL_TEXTURE1 = 33985; // 0x84c1
57481 field public static final int GL_TEXTURE1 = 33985; // 0x84c1