Searched refs:GL_TEXTURE_MATRIX (Results 1 – 19 of 19) sorted by relevance
10 …OES,GL_PROJECTION_MATRIX,GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES,GL_TEXTURE_MATRIX,GL_TEXTURE_M…
134 int GL_TEXTURE_MATRIX = 0x0BA8;
135 int GL_TEXTURE_MATRIX = 0x0BA8; field
137 public static final int GL_TEXTURE_MATRIX = 0x0BA8; field in GLES11
304 case GL_TEXTURE_MATRIX: in getNeededCount()
137 public static final int GL_TEXTURE_MATRIX = 0x0BA8;
330 case GL_TEXTURE_MATRIX: in getNeededCount()
329 case GL_TEXTURE_MATRIX: in getNeededCount()
1529 #if defined(GL_TEXTURE_MATRIX) in android_glGetIntegerv__I_3II()1530 case GL_TEXTURE_MATRIX: in android_glGetIntegerv__I_3II()1898 #if defined(GL_TEXTURE_MATRIX) in android_glGetIntegerv__ILjava_nio_IntBuffer_2()1899 case GL_TEXTURE_MATRIX: in android_glGetIntegerv__ILjava_nio_IntBuffer_2()
328 case GL_TEXTURE_MATRIX: in getNeededCount()
225 #define GL_TEXTURE_MATRIX 0x0BA8 macro
108 GL_ENUM(0x0BA8,GL_TEXTURE_MATRIX)
20667 field public static final int GL_TEXTURE_MATRIX = 2984; // 0xba855118 field public static final int GL_TEXTURE_MATRIX = 2984; // 0xba8
22611 field public static final int GL_TEXTURE_MATRIX = 2984; // 0xba857724 field public static final int GL_TEXTURE_MATRIX = 2984; // 0xba8