Searched refs:GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (Results 1 – 9 of 9) sorted by relevance
276 public static final int GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A; field in GLES20
327 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A macro
649 GLboolean norm = glGetVertexAttrib(context, index, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED); in trace_VertexAttribPointerData()
276 public static final int GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A;
400 GL_ENUM(0x886A,GL_VERTEX_ATTRIB_ARRAY_NORMALIZED)
21396 field public static final int GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = 34922; // 0x886a
23340 field public static final int GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = 34922; // 0x886a