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Searched refs:INDEX_MASK (Results 1 – 5 of 5) sorted by relevance

/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/
DCommandQueue.java37 private static final int INDEX_MASK = 0xffff; field in CommandQueue
301 final int index = msg.what & INDEX_MASK; in handleMessage()
/frameworks/native/opengl/libagl/
Dprimitives.cpp79 v0->index & vertex_cache_t::INDEX_MASK); in lightTriangleDarkSmooth()
85 v1->index & vertex_cache_t::INDEX_MASK); in lightTriangleDarkSmooth()
91 v2->index & vertex_cache_t::INDEX_MASK); in lightTriangleDarkSmooth()
102 v2->index & vertex_cache_t::INDEX_MASK); in lightTriangleDarkFlat()
138 v->index & vertex_cache_t::INDEX_MASK); in lightVertexDarkSmoothFog()
411 v->index & vertex_cache_t::INDEX_MASK); in fetch_texcoord_impl()
470 v->index & vertex_cache_t::INDEX_MASK); in primitive_point()
Dcontext.h236 INDEX_MASK = ((1LU<<INDEX_BITS)-1), enumerator
Dlight.cpp311 v->index & vertex_cache_t::INDEX_MASK); in lightVertexMaterial()
357 c->arrays.normal.element(v->index & vertex_cache_t::INDEX_MASK)); in lightVertex()
Darray.cpp956 first &= vertex_cache_t::INDEX_MASK; in compileElement__generic()
969 first & vertex_cache_t::INDEX_MASK); in compileElements__generic()