Searched refs:INTERFACE_EXPOSED (Results 1 – 5 of 5) sorted by relevance
110 case INTERFACE_EXPOSED: // previously exposed in liCreateEngine()117 *interfaceStateP = INTERFACE_EXPOSED; in liCreateEngine()
43 case INTERFACE_EXPOSED: in IsInterfaceInitialized()560 INTERFACE_EXPOSED : INTERFACE_INITIALIZED; in construct()
181 #define INTERFACE_EXPOSED 2 ///< requested at object creation time macro
358 case INTERFACE_EXPOSED: in IObject_GetInterface()593 case INTERFACE_EXPOSED: // quiescent states in IObject_Destroy()
74 case INTERFACE_EXPOSED: in getEnableLevel()