Searched refs:MIN_SCALE (Results 1 – 4 of 4) sorted by relevance
57 const float MIN_SCALE = 0.0001; in clampTessellationScale() local59 if (scale < MIN_SCALE) { in clampTessellationScale()60 return MIN_SCALE; in clampTessellationScale()
267 private static final float MIN_SCALE = 0.85f;280 float scaleFactor = Math.max(MIN_SCALE, 1 - Math.abs(position));289 // Scale the page down (between MIN_SCALE and 1)295 (scaleFactor - MIN_SCALE) /296 (1 - MIN_SCALE) * (1 - MIN_ALPHA));342 private static final float MIN_SCALE = 0.75f;365 // Scale the page down (between MIN_SCALE and 1)366 float scaleFactor = MIN_SCALE367 + (1 - MIN_SCALE) * (1 - Math.abs(position));
52 private final float MIN_SCALE = 0.3f; field in OverlayDisplayWindow247 scale = Math.max(MIN_SCALE, Math.min(MAX_SCALE, scale)); in updateWindowParams()
483 private static final float MIN_SCALE = 1.3f; field in ScreenMagnifier.MagnifiedContentInteractonStateHandler514 MIN_SCALE), MAX_SCALE); in onMotionEvent()556 final float normalizedNewScale = Math.min(Math.max(newScale, MIN_SCALE), MAX_SCALE); in onScale()