Searched refs:RenderBuffer (Results 1 – 5 of 5) sorted by relevance
/frameworks/base/libs/hwui/ |
D | RenderBufferCache.cpp | 91 void RenderBufferCache::deleteBuffer(RenderBuffer* buffer) { in deleteBuffer() 94 RenderBuffer::formatName(buffer->getFormat()), in deleteBuffer() 110 RenderBuffer* RenderBufferCache::get(GLenum format, const uint32_t width, const uint32_t height) { in get() 111 RenderBuffer* buffer = nullptr; in get() 124 RenderBuffer::formatName(format), width, height); in get() 126 buffer = new RenderBuffer(format, width, height); in get() 129 RenderBuffer::formatName(format), width, height); in get() 138 bool RenderBufferCache::put(RenderBuffer* buffer) { in put() 146 RenderBuffer* victim = mCache.itemAt(position).mBuffer; in put() 157 RenderBuffer::formatName(buffer->getFormat()), in put() [all …]
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D | RenderBufferCache.h | 48 RenderBuffer* get(GLenum format, const uint32_t width, const uint32_t height); 59 bool put(RenderBuffer* buffer); 88 RenderBufferEntry(RenderBuffer* buffer): in RenderBufferEntry() 113 RenderBuffer* mBuffer; 119 void deleteBuffer(RenderBuffer* buffer);
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D | RenderBuffer.h | 30 struct RenderBuffer { struct 35 RenderBuffer(GLenum format, uint32_t width, uint32_t height): in RenderBuffer() argument 41 ~RenderBuffer() { in ~RenderBuffer() argument
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D | Layer.h | 189 inline void setStencilRenderBuffer(RenderBuffer* renderBuffer) { in setStencilRenderBuffer() 190 if (RenderBuffer::isStencilBuffer(renderBuffer->getFormat())) { in setStencilRenderBuffer() 199 inline RenderBuffer* getStencilRenderBuffer() const { in getStencilRenderBuffer() 358 RenderBuffer* stencil = nullptr;
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D | OpenGLRenderer.cpp | 1275 RenderBuffer* buffer = mCaches.renderBufferCache.get( in attachStencilBufferToLayer()
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