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Searched refs:SL_I3DL2_ENVIRONMENT_PRESET_STONECORRIDOR (Results 1 – 3 of 3) sorted by relevance

/frameworks/wilhelm/tests/sandbox/
Dplaybq.c379 SLEnvironmentalReverbSettings settings = SL_I3DL2_ENVIRONMENT_PRESET_STONECORRIDOR; in main()
Dplaybq.cpp379 SLEnvironmentalReverbSettings settings = SL_I3DL2_ENVIRONMENT_PRESET_STONECORRIDOR; in main()
/frameworks/wilhelm/include/SLES/
DOpenSLES.h1469 #define SL_I3DL2_ENVIRONMENT_PRESET_STONECORRIDOR \ macro