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Searched refs:SL_RESULT_MEMORY_FAILURE (Results 1 – 5 of 5) sorted by relevance

/frameworks/wilhelm/src/itf/
DIEngine.c34 return SL_RESULT_MEMORY_FAILURE; in initializeBufferQueueMembers()
39 return SL_RESULT_MEMORY_FAILURE; in initializeBufferQueueMembers()
53 return SL_RESULT_MEMORY_FAILURE; in initializeAndroidBufferQueueMembers()
58 return SL_RESULT_MEMORY_FAILURE; in initializeAndroidBufferQueueMembers()
116 result = SL_RESULT_MEMORY_FAILURE; in IEngine_CreateLEDDevice()
154 result = SL_RESULT_MEMORY_FAILURE; in IEngine_CreateVibraDevice()
191 result = SL_RESULT_MEMORY_FAILURE; in IEngine_CreateAudioPlayer()
436 result = SL_RESULT_MEMORY_FAILURE; in IEngine_CreateAudioRecorder()
510 result = SL_RESULT_MEMORY_FAILURE; in IEngine_CreateAudioRecorder()
516 result = SL_RESULT_MEMORY_FAILURE; in IEngine_CreateAudioRecorder()
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DIOutputMixExt.c396 return SL_RESULT_MEMORY_FAILURE; in IOutputMixExt_checkAudioPlayerSourceSink()
/frameworks/wilhelm/src/
Dentry.c145 result = SL_RESULT_MEMORY_FAILURE; in liCreateEngine()
Ddata.c199 result = SL_RESULT_MEMORY_FAILURE; in checkDataLocator()
550 result = SL_RESULT_MEMORY_FAILURE; in checkDataFormat()
/frameworks/wilhelm/include/SLES/
DOpenSLES.h201 #define SL_RESULT_MEMORY_FAILURE ((SLuint32) 0x00000003) macro