Searched refs:SL_SEEKMODE_FAST (Results 1 – 4 of 4) sorted by relevance
27 case SL_SEEKMODE_FAST: in ISeek_SetPosition()
267 result = (*p->mPlayerSeek)->SetPosition(p->mPlayerSeek, 0, SL_SEEKMODE_FAST); in main()
81 SLresult result = (*p->mSeek)->SetPosition(p->mSeek, (SLmillisecond) 0, SL_SEEKMODE_FAST); in actionRewind()
1099 #define SL_SEEKMODE_FAST ((SLuint32) 0x0001) macro