Searched refs:STATE_CONSTRUCTED (Results 1 – 6 of 6) sorted by relevance
55 mState(STATE_CONSTRUCTED), in Camera3Stream()103 case STATE_CONSTRUCTED: in startConfiguration()142 if (mState == STATE_CONSTRUCTED) { in startConfiguration()168 case STATE_CONSTRUCTED: in finishConfiguration()231 case STATE_CONSTRUCTED: in cancelConfiguration()244 mState = (mState == STATE_IN_RECONFIG) ? STATE_CONFIGURED : STATE_CONSTRUCTED; in cancelConfiguration()
86 : STATE_CONSTRUCTED; in disconnectLocked()
357 STATE_CONSTRUCTED, enumerator
199 if (mState == STATE_CONSTRUCTED) { in returnBufferPreconditionCheckLocked()
197 : STATE_CONSTRUCTED; in disconnectLocked()
400 : STATE_CONSTRUCTED; in disconnectLocked()