Searched refs:STATE_LOCK_OPEN (Results 1 – 1 of 1) sorted by relevance
44 private static final int STATE_LOCK_OPEN = 1; field in LockIcon199 case STATE_LOCK_OPEN: in getIconForState()218 } else if (oldState == STATE_FINGERPRINT && newState == STATE_LOCK_OPEN in getAnimationResForTransition()233 return STATE_LOCK_OPEN; in getState()