Searched refs:STATE_PREPARE (Results 1 – 1 of 1) sorted by relevance
90 private static final int STATE_PREPARE = 0; field in RenderNodeAnimator94 private int mState = STATE_PREPARE;148 if (mState != STATE_PREPARE) { in checkMutable()180 if (mState != STATE_PREPARE) { in start()234 if (mState != STATE_PREPARE && mState != STATE_FINISHED) { in cancel()346 return mState != STATE_PREPARE; in isStarted()361 if (mState == STATE_PREPARE) { in onFinished()