Searched refs:ShadowTexture (Results 1 – 5 of 5) sorted by relevance
/frameworks/base/libs/hwui/ |
D | TextDropShadowCache.h | 119 struct ShadowTexture: public Texture { struct 120 ShadowTexture(Caches& caches): Texture(caches) { in ShadowTexture() function 127 class TextDropShadowCache: public OnEntryRemoved<ShadowText, ShadowTexture*> { 137 void operator()(ShadowText& text, ShadowTexture*& texture) override; 139 ShadowTexture* get(const SkPaint* paint, const char* text, uint32_t len, 167 LruCache<ShadowText, ShadowTexture*> mCache;
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D | TextDropShadowCache.cpp | 100 mCache(LruCache<ShadowText, ShadowTexture*>::kUnlimitedCapacity), in TextDropShadowCache() 115 mCache(LruCache<ShadowText, ShadowTexture*>::kUnlimitedCapacity), in TextDropShadowCache() 152 void TextDropShadowCache::operator()(ShadowText&, ShadowTexture*& texture) { in operator ()() 173 ShadowTexture* TextDropShadowCache::get(const SkPaint* paint, const char* text, uint32_t len, in get() 176 ShadowTexture* texture = mCache.get(entry); in get() 190 texture = new ShadowTexture(caches); in get()
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D | GlopBuilder.h | 65 GlopBuilder& setFillShadowTexturePaint(ShadowTexture& texture, int shadowColor,
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D | GlopBuilder.cpp | 387 GlopBuilder& GlopBuilder::setFillShadowTexturePaint(ShadowTexture& texture, int shadowColor, in setFillShadowTexturePaint()
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D | OpenGLRenderer.cpp | 2035 ShadowTexture* texture = mCaches.dropShadowCache.get(
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