Searched refs:StateBasedKey (Results 1 – 2 of 2) sorted by relevance
71 class StateBasedKey {73 StateBasedKey(uint32_t texCount) : mShaderID(0) { in StateBasedKey() function76 ~StateBasedKey() { in ~StateBasedKey()84 StateBasedKey *getExistingState();112 StateBasedKey *mCurrentState;121 android::Vector<StateBasedKey*> mStateBasedShaders;
50 StateBasedKey *state = mStateBasedShaders.itemAt(i); in ~RsdShader()75 RsdShader::StateBasedKey *RsdShader::getExistingState() { in getExistingState()76 RsdShader::StateBasedKey *returnKey = nullptr; in getExistingState()103 StateBasedKey *state = getExistingState(); in getStateBasedShaderID()109 state = new StateBasedKey(mTextureCount); in getStateBasedShaderID()