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Searched refs:StaticAudioTrackState (Results 1 – 2 of 2) sorted by relevance

/frameworks/av/include/private/media/
DAudioTrackShared.h68 struct StaticAudioTrackState { struct
87 typedef SingleStateQueue<StaticAudioTrackState> StaticAudioTrackSingleStateQueue; argument
405 StaticAudioTrackState mState; // last communicated state to server
536 status_t updateStateWithLoop(StaticAudioTrackState *localState,
537 const StaticAudioTrackState &update) const;
538 status_t updateStateWithPosition(StaticAudioTrackState *localState,
539 const StaticAudioTrackState &update) const;
551 StaticAudioTrackState mState; // Server side state. Any updates from client must be
/frameworks/av/media/libmedia/
DAudioTrackShared.cpp843 StaticAudioTrackState *localState, const StaticAudioTrackState &update) const in updateStateWithLoop()
876 StaticAudioTrackState *localState, const StaticAudioTrackState &update) const in updateStateWithPosition()
892 StaticAudioTrackState state; in pollPosition()
894 StaticAudioTrackState trystate = mState; in pollPosition()